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Mesa
mesa
Issues
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1,360
Closed
319
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1,679
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[PIGLIT,radeonsi] SIGSEGV for shaders/glsl-vs-inline-explosion
#799
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
1
updated
Sep 18, 2019
Long expressions in shaders crash Mesa
#800
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
7
updated
Sep 18, 2019
Compounded macros in shaders: huge memory consumption
#801
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
3
updated
Sep 18, 2019
Using a shared global uniform struct in both vertex and fragment shader prevents the program from linking
#802
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
Needs Information
bugzilla
2
updated
Sep 18, 2019
i965/fs generates slow code for vector comparisons
#803
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
0
updated
Sep 18, 2019
Incorrect handling of GLSL #line directive
#804
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
3
updated
Dec 09, 2020
[radeonsi] [bisected] reaction-game crashes with GLSL compiler error
#805
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
7
updated
Sep 18, 2019
Several -Woverloaded-virtual warnings when building mesa
#806
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
0
updated
Sep 18, 2019
arb_program_interface_query.arb_program_interface_query-getprogramresourceindex regression
#807
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
11
updated
Apr 23, 2020
GLSL compilation can be very slow
#808
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
CLOSED
20
updated
Sep 18, 2019
Merge similar if-statements
#809
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
3
updated
Sep 18, 2019
Convert phi nodes to logical operations
#810
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
5
updated
Sep 18, 2019
[glsl] C-style const arrays trigger assertion in GLSL 4.30
#811
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
CLOSED
7
updated
May 28, 2020
Wrong column number in shader compilation info log
#812
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
2
updated
Sep 18, 2019
ir validation assert on valid GLSL
#813
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
3
updated
Sep 18, 2019
Spurious “used uninitialized” warning
#814
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
0
updated
Sep 18, 2019
Wrong line numbers expanded while compiling shaders
#816
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
7
updated
Sep 18, 2019
[GLSL] Unused arrays declared without a size should be handled like arrays of size 1.
#817
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
Needs Information
bugzilla
11
updated
Sep 18, 2019
Compiler diagnostic for sampler declared as "out" parameter of function is terrible
#818
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
3
updated
Sep 18, 2019
[GLSL] "Multiplication by zero" optimization for floating point expression should be skipped
#819
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
3
updated
Sep 18, 2019
GLSL version >=1.30 built-in functions present in version <1.30
#820
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
1
updated
Aug 25, 2020
ir_dereference_record nullptr segfault in radeonsi_dri.so
#821
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
CLOSED
4
updated
Apr 09, 2020
temp_comp_access::get_required_live_range: enclosing_scope_first_write is NULL
#822
· opened
Sep 18, 2019
by
Bugzilla Migration User
TGSI
bugzilla
r600
1
updated
Apr 09, 2020
ir_variable has maximum access out of bounds -- but it's not out of bounds
#823
· opened
Sep 18, 2019
by
Bugzilla Migration User
GLSL
bugzilla
CLOSED
54
updated
Feb 17, 2020
[IVB] Segfault when resizing dolphin-emu-nogui on X11
#826
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
4
updated
Sep 18, 2019
XCB spams XCB_GE_GENERIC event after Vulkan window resize
#827
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
3
updated
Sep 19, 2019
[vulkan] GPU HANG: ecode 7:0:0x86f2fdfd, reason: Hang on render ring, action: reset
#828
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
Needs Information
bugzilla
CLOSED
2
updated
Sep 19, 2019
[SKL] isl_surface_state.c asserts in DOOM
#829
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
4
updated
Sep 21, 2019
swapchain throttling: wait for fence has 1ns timeout
#830
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
vulkan
CLOSED
1
1
updated
Dec 16, 2019
[SKL] GPU hang while playing Metroid Prime in Dolphin with Übershaders
#831
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
2
updated
Sep 18, 2019
[BDW] dEQP-VK.synchronization.*read*_image*fence_fd are flaky
#832
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
0
updated
Sep 18, 2019
Leaving Intel Vulkan driver out still runs scripts `src/intel/vulkan/`
#833
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
autotools
bugzilla
CLOSED
1
updated
Sep 19, 2019
GPU hangs if a shader uses a barrier and a single-plane rep of a multiplane image
#834
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
6
updated
Sep 18, 2019
[WAYLAND] Glitch with last Intel Vulkan driver
#836
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
Needs Information
bugzilla
CLOSED
13
updated
Dec 13, 2019
[DXVK] Outlast 2 - Problem with rendering
#837
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
2
updated
Sep 21, 2019
Relinking issue of Vulkan
#838
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
4
updated
Sep 19, 2019
Tracker bug for issues related to DXVK
#839
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
1
updated
Sep 19, 2019
[anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.
#840
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
45
updated
Dec 20, 2020
[DXVK] Quake Champions loading screen defects and textures disappearing while moving
#841
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
DXVK
bugzilla
CLOSED
2
updated
Nov 01, 2019
[Wine / Vulkan] Doom 2016 Hangs on Main Menu
#842
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
4
updated
Sep 18, 2019
[drm] GPU HANG: ecode 9:0:0x84df1ec4, in metro.exe [22296], reason: hang on rcs0, action: reset
#843
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
Needs Information
bugzilla
CLOSED
9
updated
Mar 20, 2020
Very low performance on Megadimension Neptunia VIIR
#844
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
0
updated
Sep 21, 2019
Land VK_KHR_shader_float_controls
#845
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
3
updated
Sep 18, 2019
Processing of SPIR-V shader leads to segmentation fault
#846
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
8
updated
Feb 11, 2020
SPIR-V shaders that cause segmentation faults in nir_from_ssa
#847
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
CLOSED
7
updated
Feb 11, 2020
vulkan hang with kernel mesa 19.1.4 intel haswell ppsspp
#848
· opened
Sep 18, 2019
by
Bugzilla Migration User
ANV
bugzilla
3
updated
Sep 26, 2019
Vulkan apps run on secondary GPU on multi-GPU system
#849
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
14
updated
May 12, 2020
GPU Hangs randomly with GTA V
#853
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
11
updated
Dec 19, 2019
dark lines visual corruption in ground texture with Heroes of the Storm DXVK [supposedly LLVM bug]
#854
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
1
updated
Sep 18, 2019
Mesa 19.0.0(1) freeze system on Oland with amdgpu driver
#858
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
3
updated
Dec 19, 2019
Unrecoverable GPU crash with DiRT 4
#859
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
40
updated
Feb 05, 2020
Blocky and black opacity/alpha using RADV on some games
#860
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
9
updated
Feb 05, 2020
shadow artifacts in Assassin's Creed: Unity
#861
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
4
updated
Dec 13, 2019
Vulkan spec break: VkCommandBufferInheritanceInfo.framebuffer is NOT optional
#862
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
5
updated
Sep 18, 2019
[RADV][DXVK] GPU lockup on Risk of Rain 2
#864
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
6
updated
Feb 09, 2021
[radv] - Persona 5 in RPCS3 emulator has glitches when using hardware fp16 (LLVM 9)
#865
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
4
updated
Dec 27, 2019
[RADV] Graphic glitches regression in The Witcher 3 with DXVK on AMD Radeon HD7850
#866
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
13
updated
Jul 13, 2020
[REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization
#867
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
4
updated
Mar 22, 2020
Steam overlay flickers on Doom
#869
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
5
updated
Dec 31, 2019
DoW3 performance is consistently lower than nvidia
#870
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
1
updated
Jul 08, 2020
[LLVM] DIRT 3 horrible performance when Shadows set to very high
#871
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
1
updated
Mar 22, 2020
system crash potentially due to mesa.
#873
· opened
Sep 18, 2019
by
Bugzilla Migration User
RADV
bugzilla
CLOSED
2
updated
Oct 19, 2019
OSMesaMakeCurrent not properly changing contexts
#874
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
osmesa
CLOSED
4
updated
Dec 03, 2020
OSMesa and GL cannot be linked together
#875
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
osmesa
3
updated
Sep 18, 2019
OSMesa Gallium Segfault in VTK Test
#876
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
osmesa
3
updated
Dec 03, 2020
line rendering with --with-osmesa-bits=32
#877
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
osmesa
CLOSED
1
8
updated
Dec 10, 2020
osmesa gallium build with scons on linux contains no OSMesa* and GL* symbols
#878
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
osmesa
CLOSED
1
updated
Dec 02, 2020
osmesa gallium build with scons on windows is missing a lot of GL* symbols
#879
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
osmesa
scons
1
3
updated
Nov 05, 2019
Gallium OSMesa driver is far from being thread-safe
#880
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
osmesa
CLOSED
1
12
updated
Dec 05, 2020
include/GL/*.h not installed when GLX is disabled (eg for OSMesa)
#881
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
osmesa
CLOSED
2
updated
Dec 02, 2020
RHEL 7.3, Matlab 2016a Segmentation fault - glEnable
#882
· opened
Sep 18, 2019
by
Bugzilla Migration User
Needs Information
bugzilla
osmesa
CLOSED
2
updated
Jul 02, 2020
osmesa gallium state tracker: Leak of screens and buffers on exit/shared library unload
#883
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
osmesa
CLOSED
1
1
updated
Dec 05, 2020
Ubuntu 18.10 kernel 4.18rc1-4.18.6 or kernel 4.19rc1
#884
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
6
updated
Dec 02, 2020
OSMesaGetDepthBuffer flipped vertically
#885
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
osmesa
CLOSED
1
0
updated
Dec 05, 2020
floating-point-exceptions in gallium/auxiliary/tgsi/ functions
#886
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
osmesa
CLOSED
5
updated
Dec 02, 2020
svga prints out command errors
#887
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
vmwgfx
8
updated
Sep 12, 2020
[vmwgfx] SIGABRT vmw_screen_ioctl.c:461
#888
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
vmwgfx
2
updated
Sep 13, 2020
[vmwgfx] Invalid SVGA3D command: 1202
#889
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
vmwgfx
5
updated
Sep 18, 2019
Xorg memory leak when using llvmpipe/softpipe
#890
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
vmwgfx
1
updated
Sep 18, 2019
blender: ../src/gallium/drivers/svga/svga_tgsi_vgpu10.c:1738: make_immediate_reg_4: Assertion `!"Failed to find immediate register!"' failed.
#891
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
vmwgfx
0
updated
Sep 18, 2019
Mesa seems to be unable to handle 30bit TrueColor visuals
#892
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
CLOSED
5
updated
Sep 19, 2019
Issue when rendering with 2 contexts to one window
#893
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
9
updated
Sep 18, 2019
Code uses _GNU_SOURCE to determine locale facilities are available
#894
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
4
updated
Sep 18, 2019
[bisected] mesa demo xeglgears draw nothing if surface type is a pixmap
#895
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
11
updated
Sep 18, 2019
VG_COLOR_TRANSFORM ignores alpha channel if egl config is without alpha for drawing paths
#896
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
0
updated
Sep 18, 2019
translate_test generic regression
#897
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
4
updated
Sep 18, 2019
Build: gen_matypes does not use $HOST_LDFLAGS
#898
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
0
updated
Sep 18, 2019
out-of-bounds access src/mesa/main/fbobject:222
#899
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
2
updated
Sep 18, 2019
Many extension functions exported by libGL.so.1
#900
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
1
updated
Sep 18, 2019
glinfo causes X11 to freeze
#902
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
4
updated
Sep 18, 2019
DRI PRIME: black window on Intel + Radeon Whistler
#903
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
31
updated
Sep 18, 2019
Blitting a partial region to the front buffer produces corrupted display
#904
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
0
updated
Sep 18, 2019
Heap-buffer-overflow WRITE in memcpy_texture
#905
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
0
updated
Sep 18, 2019
Tracker bug for all bugs related to Steam titles
#906
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
CLOSED
3
updated
Apr 21, 2020
Blender game engine "Motion Blur" filter doesn't work
#907
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
2
updated
Sep 18, 2019
glClear can hang when the window being rendered is concurrently closed
#908
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
4
updated
Sep 18, 2019
Mesa 10.4.0-devel implementation error: unexpected format GL_DEPTH24_STENCIL8 in _mesa_choose_tex_format()
#909
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
0
updated
Sep 18, 2019
gallium xvmc tries to symlink non existing libraries on OpenBSD
#910
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
1
updated
Aug 31, 2020
wglCreatePbufferARB handle attrib error
#911
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
5
updated
Sep 18, 2019
10 bit h264 OMX UVD decode outputs NV12
#912
· opened
Sep 18, 2019
by
Bugzilla Migration User
bugzilla
3
updated
Sep 18, 2019
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