zink: Cities: Skylines (255710) crashes during load
#0 0x00007ffff78b0844 in __pthread_kill_implementation () from /lib64/libc.so.6
#1 0x00007ffff785fabe in raise () from /lib64/libc.so.6
#2 0x00007ffff784887f in abort () from /lib64/libc.so.6
#3 0x00007ffff784879b in __assert_fail_base.cold () from /lib64/libc.so.6
#4 0x00007ffff7858147 in __assert_fail () from /lib64/libc.so.6
#5 0x00007ffff7461ca6 in resource_object_add_bind (ctx=0x55555627a130, res=0x555556159280, bind=268435456) at ../src/gallium/drivers/zink/zink_resource.c:2534
#6 0x00007ffff7461da4 in zink_resource_object_init_mutable (ctx=0x55555627a130, res=0x555556159280) at ../src/gallium/drivers/zink/zink_resource.c:2552
#7 0x00007ffff72fe0a6 in zink_blit (pctx=0x55555627a130, info=0x555556451920) at ../src/gallium/drivers/zink/zink_blit.c:409
#8 0x00007ffff6d87ab7 in tc_call_blit (pipe=0x55555627a130, call=0x555556451918, last=0x555556452570)
at ../src/gallium/auxiliary/util/u_threaded_context.c:4294
#9 0x00007ffff6d7d51d in batch_execute (parsing=false, last=0x555556452570, pipe=0x55555627a130, batch=0x5555564504a8)
at ../src/gallium/auxiliary/util/u_threaded_context.c:394
#10 tc_batch_execute (job=0x5555564504a8, gdata=0x0, thread_index=0) at ../src/gallium/auxiliary/util/u_threaded_context.c:445
#11 0x00007ffff6291543 in util_queue_thread_func (input=0x555556166b70) at ../src/util/u_queue.c:309
#12 0x00007ffff62fa75f in impl_thrd_routine (p=0x555556171b60) at ../src/c11/impl/threads_posix.c:67
#13 0x00007ffff78ae907 in start_thread () from /lib64/libc.so.6
#14 0x00007ffff7934870 in clone3 () from /lib64/libc.so.6