zink: void pointer assert in thread_transfer(...)
Hi, The TombRaider in steam meets a void pointer issue. In addition, I use the AMD's Navi21 ASIC and AMD's vulkan driver. The backtrace as belows
I print the value of
*transfer, it is null. And the terminal where launch steam prints
MESA: error: ZINK: vkMapMemory failed (VK_ERROR_MEMORY_MAP_FAILED).
pipe->buffer_map(..) --> zink_buffer_map(...) --> map_resource(...) --> zink_bo_map(...), inside the
zink_bo_map(...), map failed, then the
zink_buffer_map(...) doesn't assign the
*transfer value, so meet void pointer.
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