[DXVK] Outlast 2 - Problem with rendering
Submitted by ChiefCardinal
Assigned to Intel 3D Bugs Mailing List
Outlast 2 In this game, problem with flicker lightning and the points of connection of polygons that go far to the top.
GPU: Intel HD 5500 Mesa: 18.1.3 DXVK: 0.62
With this commit: jekstrand/mesa@041f6dcd I get error after loading: src/intel/genxml/gen8_pack.h:72: __gen_uint: Assertion `v <= max' failed.