anv: VK_ACCESS_2_SHADER_READ_BIT doesn't seem to be handled correctly
@llandwerlin sorry I missed a moment to comment on !21277 (merged), but looking at https://gitlab.freedesktop.org/mesa/mesa/-/blob/main/src/intel/vulkan/anv_private.h#L2264-2278, shouldn't these flags (ANV_PIPE_CONSTANT_CACHE_INVALIDATE_BIT
and others) also be set when the user provides VK_ACCESS_2_SHADER_READ_BIT
?
Edited by Constantine Shablia