Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
mesa
mesa
  • Project overview
    • Project overview
    • Details
    • Activity
    • Releases
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 2,426
    • Issues 2,426
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Merge Requests 668
    • Merge Requests 668
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
  • Operations
    • Operations
    • Incidents
    • Environments
  • Packages & Registries
    • Packages & Registries
    • Container Registry
  • Analytics
    • Analytics
    • CI/CD
    • Repository
    • Value Stream
  • Members
    • Members
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • Mesa
  • mesamesa
  • Issues
  • #785

Closed
Open
Created Sep 18, 2019 by Bugzilla Migration User@bugzilla-migration

The internal format RGB32F should be color-renderable for texture, But mesa can not support it

Submitted by wangjingbin

Assigned to Default DRI bug account

Link to original bug (#106601)

Description

Created attachment 139671 Test application used to reproduce bug

Attachment 139671, "Test application used to reproduce bug":
copySubImageFloatRGB.c

Version: 17.1

To upload designs, you'll need to enable LFS and have an admin enable hashed storage. More information
Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking
None
Due date
None