Skip to content

GitLab

  • Menu
Projects Groups Snippets
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
  • mesa mesa
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 2,865
    • Issues 2,865
    • List
    • Boards
    • Service Desk
    • Milestones
  • Merge requests 892
    • Merge requests 892
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
  • Deployments
    • Deployments
    • Releases
  • Packages & Registries
    • Packages & Registries
    • Container Registry
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Repository
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • Mesa
  • mesamesa
  • Issues
  • #685

Closed
Open
Created Sep 18, 2019 by Bugzilla Migration User@bugzilla-migration

i915 exceeding max instructions not reported to GL app.

Submitted by Kenneth Waters

Assigned to Eric Anholt @anholt

Link to original bug (#31691)

Description

In the fishtank WebGL demo, http://webglsamples.googlecode.com/hg/fishtank/fishtank.html , one of the fragment shaders compiles to 143 i915 instructions. This does not appear to be reported up to the GL application as a link failure, or in the info log.

Attached is a log with MESA_GLSL=dump, and INTEL_DEBUG=wm. The shader in question is program 1, shader 3. The i915 instruction dump is at the bottom of the log.

Version: git

To upload designs, you'll need to enable LFS and have an admin enable hashed storage. More information
Assignee
Assign to
Time tracking