zink: ANV cts fails
I'm updating these lists based on the patches I have locally, so there may be more fails in upstream until everything lands.
ICL
GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo,Fail
dEQP-GLES2.functional.rasterization.primitives.line_loop_wide,Fail
dEQP-GLES3.functional.polygon_offset.default_render_with_units,Fail
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units,Fail
dEQP-GLES3.functional.polygon_offset.fixed24_render_with_units,Fail
dEQP-GLES3.functional.rasterization.primitives.line_loop_wide,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.barrier.softlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.basic.softlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.msaa.softlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.colorburn,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.colordodge,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.darken,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.difference,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.exclusion,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hardlight,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_color,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_hue,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_luminosity,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.hsl_saturation,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.lighten,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.multiply,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.overlay,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.screen,Fail
dEQP-GLES31.functional.blend_equation_advanced.srgb.softlight,Fail
# passes with INTEL_DEBUG=nohiz
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rg16ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgb10_a2ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32i_rgba8ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rg16ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgb10_a2ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.r32ui_rgba8ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rg16ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgb10_a2ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16i_rgba8ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rg16i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgb10_a2ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rg16ui_rgba8ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rg16ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgb10_a2ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2_rgba8ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rg16ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgb10_a2ui_rgba8ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rg16ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgb10_a2ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_rgba8ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rg16ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgb10_a2ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rg16ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgb10_a2ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rg16ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgb10_a2ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32i_rgba16i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32ui_rgba16i.renderbuffer_to_renderbuffer,Fail
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16ui_rgba16i.renderbuffer_to_renderbuffer,Fail