Distorted text/textures with crocus on Gen4 GMA X3100 (965GM)
I was testing out a few games on an old laptop with a GMA X3100. On some applications, the text becomes distorted. In particular, I found GALLIUM_HUD
text to be distorted. In the case of MCPELauncher, both text and some textures are distorted.
Here are some screenshots:
glxinfo -B
output:
name of display: :0
display: :0 screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel (0x8086)
Device: Mesa Intel(R) 965GM (CL) (0x2a02)
Version: 21.3.0
Accelerated: yes
Video memory: 384MB
Unified memory: yes
Preferred profile: compat (0x2)
Max core profile version: 0.0
Max compat profile version: 2.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 2.0
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) 965GM (CL)
OpenGL version string: 2.1 Mesa 21.3.0-devel (git-73262d4bd4)
OpenGL shading language version string: 1.20
OpenGL ES profile version string: OpenGL ES 2.0 Mesa 21.3.0-devel (git-73262d4bd4)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
I have attached below the glxgears and MCPELauncher trace shown in the second and third screenshot. Hope that helps.