Issue with GL_ATI_shader_texture_lod for games like The Chronicles of Riddick - Assault on Dark Athena
The game The Chronicles of Riddick - Assault on Dark Athena would crash when running with Wine unless the attached patch 1.txt is applied for Mesa. The game works fine on proprietary NVIDIA driver.
System:
PC:
Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
16 GB RAM
Radeon HD 8570 2 GB
System:
Kubuntu 20.10 64 Bit
Liquorix Linux kernel (5.12.0-17.2-liquorix-amd64)
Mesa amdgpu driver 21.1.5
inxi -GSC -xx output:
System: Host: imam-HP-Compaq-8200-Elite-SFF-PC Kernel: 5.12.0-17.2-liquorix-amd64 x86_64 bits: 64
compiler: gcc v: 10.3.0 Desktop: KDE Plasma 5.19.5 tk: Qt 5.14.2 wm: kwin_x11
dm: GDM3, SDDM Distro: Ubuntu 20.10 (Groovy Gorilla)
CPU: Info: Quad Core model: Intel Core i7-2600 bits: 64 type: MT MCP arch: Sandy Bridge rev: 7
L2 cache: 8192 KiB
flags: avx lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 bogomips: 54274
Speed: 3699 MHz min/max: 1600/3401 MHz boost: enabled Core speeds (MHz): 1: 3691 2: 3691
3: 3031 4: 2082 5: 3697 6: 2884 7: 1652 8: 3154
Graphics: Device-1: AMD Oland [Radeon HD 8570 / R7 240/340 / Radeon 520 OEM]
vendor: Bitland Information driver: amdgpu v: kernel bus ID: 01:00.0 chip ID: 1002:6611
Display: x11 server: X.Org 1.20.9 compositor: kwin_x11 driver: amdgpu,nvidia
resolution: 1920x1080~60Hz s-dpi: 96
OpenGL: renderer: AMD Radeon HD 8500 Series (OLAND DRM 3.40.0 5.12.0-17.2-liquorix-amd64
LLVM 12.0.1)
v: 4.6 Mesa 21.1.5 - kisak-mesa PPA direct render: Yes