ETQW and TF2 creenshots have alpha=0
Submitted by almos
Assigned to Default DRI bug account
Description
Enemy Territory Quake Wars saves 32 bit TGA screenshots, and the alpha value of the pixels is set to 0x00 instead of 0xFF. Team Fortress 2 saves 24 bit TGA screenshots (before converting to jpeg), and the whole thing is black.
I also tried Doom3, Prey, Quakespasm, Nexuiz, UT2004, Half-Life 1, and Garry's Mod but those are not affected.
This is a regression, but I couldn't find an old version of mesa that worked. I went back as far as to 5ffa28df (the first one that compiles with bison 3), and libdrm 2.4.44, but couldn't find a version that was good. When screenshots were good, I had mesa 9.2.2 installed, and I used 10.0-dev for running games. Now I have 10.1 installed. Maybe I need to roll back the installed libs?
Version: git