Is it possible to use mesa3d to act as a replacement for render libraries on physical android device
on Android 11, I want to use mesa3d (libEGL_mesa.so, libGLESv1_CM_mesa.so, libGLESv2_mesa.so) to replace /vendor/lib/egl ( libEGL_.so, libGLESc1_CM_.so, libGLESv2_***.so ) on physical android device
I know it sound wired, but for some reasons I'm trying to not use the vendor provided lib/GPU device on android , and that's why I'm testing mesa.
can you give me some suggestions about whether I can replace the /vendor/lib/egl/ provided by GPU on physical android device?