glDeleteTextures and glDeleteTexturesEXT erroneously share same offset
Submitted by Ian Romanick
Assigned to mes..@..op.org
glDeleteTextures and glDeleteTexturesEXT have the same offset in the dispatch table. This is not correct. EXT_texture_object is one of the few extensions where the GLX protocol opcode changed from the extension to the core.
Since there are few (if any) X-servers that implement EXT_texture_object but not OpenGL 1.1, this is unlikely to be a problem in practice. However, if we ever decide to re-assign the dispatch offsets we should fix this issue.