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  • #459
Closed
Open
Issue created Sep 18, 2019 by Bugzilla Migration User@bugzilla-migration

9.2.0 Locks Under Various Conditions (UVD, Stress)

Submitted by ada..@..il.com

Assigned to Default DRI bug account

Link to original bug (#68468)

Description

Using 9.2.0rc2 on a fully updated Arch Linux (running on [testing]), the system will lock under the following conditions:

  1. When playing a movied in mpv using UVD video decoding, the system will lock as soon as mpv finish the initial loading process and playback is about to begin.
  2. When playing a game in Wine, system will lock after a few seconds of launch.
  3. From time to time, the system will lock for no apparent reason (for example, it happened when using Google Maps).

All of the above (except UVD, of course) work fine under 9.1.6

Mesa Version: (for rc1, but rc2 have the same behavior)

[adamdagan@admdgn ~]$ glxinfo | grep ^OpenGL | egrep 'version|renderer' OpenGL renderer string: Gallium 0.4 on AMD RV710 OpenGL core profile version string: 3.1 (Core Profile) Mesa 9.2.0-rc1 OpenGL core profile shading language version string: 1.40 OpenGL version string: 3.0 Mesa 9.2.0-rc1 OpenGL shading language version string: 1.30

Version: 9.2

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