zink: car model corruption with game TORCS
When using ow1 -> car1-ow1 car in TORCS game, the car appear corrupted like this:
My system:
GL_RENDERER = zink (Intel(R) HD Graphics 620 (KBL GT2))
GL_VERSION = 3.0 Mesa 21.1.0-devel (git-087ef91 2021-01-18 groovy-oibaf-ppa)