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  • #3741

Closed
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Created Sep 27, 2020 by Clément Bœsch@ubitux

[skl] GPU hangs on 5.8.11 with Overcooked2

Hi,

One particular level in Overcooked2 causes a GPU hang (Kevin level 6) ; having finished pretty much all the other levels (including DLCs) I can safely say that only this one is still deterministically causing a GPU hang (another one from a DLC "fixed itself" during last upgrade).

AFAIK, this hang is not a recent regression, if any.

  • Machine: Intel NUC6i7KYK
  • OS: ArchLinux (vanilla)
  • X11 with modesetting (glamoregl)
  • uname -a: Linux bee 5.8.11-arch1-1 #1 SMP PREEMPT Thu, 24 Sep 2020 16:34:55 +0000 x86_64 GNU/Linux
  • dmidecode: dmidecode.gz
  • /sys/class/drm/card0/error: error.gz
  • dmesg (drm.debug=0x1e log_buf_len=10M set): dmesg.gz (hang: [ 104.104658] i915 0000:00:02.0: [drm] GPU HANG: ecode 9:1:84df7cfc, in Overcooked2.x86 [1070])
Edited Nov 04, 2020 by Chris Wilson
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