[skl] GPU hangs on 5.8.11 with Overcooked2
Hi,
One particular level in Overcooked2 causes a GPU hang (Kevin level 6) ; having finished pretty much all the other levels (including DLCs) I can safely say that only this one is still deterministically causing a GPU hang (another one from a DLC "fixed itself" during last upgrade).
AFAIK, this hang is not a recent regression, if any.
- Machine: Intel NUC6i7KYK
- OS: ArchLinux (vanilla)
- X11 with
modesetting
(glamoregl
) -
uname -a
:Linux bee 5.8.11-arch1-1 #1 SMP PREEMPT Thu, 24 Sep 2020 16:34:55 +0000 x86_64 GNU/Linux
-
dmidecode
: dmidecode.gz -
/sys/class/drm/card0/error
: error.gz -
dmesg
(drm.debug=0x1e log_buf_len=10M
set): dmesg.gz (hang:[ 104.104658] i915 0000:00:02.0: [drm] GPU HANG: ecode 9:1:84df7cfc, in Overcooked2.x86 [1070]
)