[r300g] r300compiler error: Failed to translate rgb instruction - while running a game with gallium-nine
Submitted by Fabio Pedretti
Assigned to Default DRI bug account
When running Tales of Monkey Island game with quality >= 7/9 using iXit mesa master branch I get the following error:
r300compiler error: Failed to translate rgb instruction. r300 FP: Compiler Error: Failed to translate rgb instruction. Using a dummy shader instead. r300: Initial fragment program
If useful I attached the output when running with "RADEON_DEBUG=fp wine MonkeyIsland101.exe > ~/nine-tales-monkey-island.txt 2>&1".
According to axeldavy on the gallium-nine github issue tracker ( https://github.com/iXit/Mesa-3D/issues/64 ) the shader seems fine, it is likely a r300 compiler error.