[RADV/LLVM/ACO] Serious Sam 4 crashes after first cutscene with ACO backend + flickering black spots sprout up everywhere
- GPU: AMD Radeon VII
- Kernel version: 5.9-rc6
- Mesa version: git a3543adc
- DXVK version: 1.7.1
- Wine/Proton version: 5.0-10-rc4
-
Serious Sam 4 crashes after first cutscene with ACO backend.
For reproducing steam should be launched withRADV_TRACE_FILE=
environment variable.
Now it fixed with hakzsam/mesa@6db4c8dc
Demonstration: https://youtu.be/2n03ShCroT0
Proton LOG for Vulkan: steam-257420-ACO-Vulkan.log
Proton log for D3D11: steam-257420-ACO-D3D11.log -
Regardless of the backend used flickering black spots accompany the entire game.
Looks like this is the Wine issue because this issue not reproduced with Proton 4.14 GE 2, but I am not sure.
Demonstration for Vulkan: https://youtu.be/VjnLJghIE8o
Demonstration for D3D11: https://youtu.be/eH2um4rxV9A
UPD: With mesa 15886445 playing in the Serious Sam 4 leads to GPU hang.
[drm:amdgpu_dm_atomic_commit_tail [amdgpu]] *ERROR* Waiting for fences timed out!
serious_sam_4.trace
serious_sam_4.hang_report
all umr logs in one archive