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  • #3563

Closed
Open
Opened Sep 26, 2020 by Mikhail Gavrilov@Mikhail

[RADV/LLVM/ACO] Serious Sam 4 crashes after first cutscene with ACO backend + flickering black spots sprout up everywhere

  • GPU: AMD Radeon VII
  • Kernel version: 5.9-rc6
  • Mesa version: git a3543adc
  • DXVK version: 1.7.1
  • Wine/Proton version: 5.0-10-rc4
  1. Serious Sam 4 crashes after first cutscene with ACO backend.
    For reproducing steam should be launched with RADV_TRACE_FILE= environment variable.
    Now it fixed with hakzsam/mesa@6db4c8dc
    Demonstration: https://youtu.be/2n03ShCroT0
    Proton LOG for Vulkan: steam-257420-ACO-Vulkan.log
    Proton log for D3D11: steam-257420-ACO-D3D11.log

  2. Regardless of the backend used flickering black spots accompany the entire game.
    Looks like this is the Wine issue because this issue not reproduced with Proton 4.14 GE 2, but I am not sure.
    Demonstration for Vulkan: https://youtu.be/VjnLJghIE8o
    Demonstration for D3D11: https://youtu.be/eH2um4rxV9A

UPD: With mesa 15886445 playing in the Serious Sam 4 leads to GPU hang.
[drm:amdgpu_dm_atomic_commit_tail [amdgpu]] *ERROR* Waiting for fences timed out!
serious_sam_4.trace
serious_sam_4.hang_report
all umr logs in one archive

Edited Oct 01, 2020 by Mikhail Gavrilov
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Reference: mesa/mesa#3563