GPU Hang in No Mans Sky when near Monolith
Hardware: CPU: i7-4790 RAM: 32GB GPU: Sapphire RX 5600 XT
OS: Manjaro Linux 20.0.1 Kernel Version: 5.7.0-3-MANJARO
Getting gpu hang play No Mans Sky in the Vamesahchi System when approching a monolith from the air on planet Poinolu XVI at about 58.51 -1.53.
This happens with Linux Kernel 5.4, 5.6 and 5.7 Mesa version 20.0.7-3 and 20.2.0 built using the AUR mesa-git yesterday morning. dmesg.202006140750.tar.gz