Ambient light too bright with ACO in AC: Odyssey
This is not something new but I've been doing some performance test with ACO/LLVM today and noticed that ambient light levels are very different between ACO and LLVM. With LLVM things seems fine, but with ACO overall lighting is quite a lot brighter. All settings are the same except for RADV_PERFTEST=aco/llvm. I use the same savegame to be at the same in-game time of day. It's not too bad in-game but it becomes obvious in cutscenes (not pre-rendered).
Never really bothered me before, I guess I'm to happy to able to game under linux with such good performance and stability. But if I can help to make things better, let me know what you need to troubleshoot this.
This isn't a new regression, I think it's been like this since mesa 19.3 at least.
RX 5700 XT Device: AMD NAVI10 (DRM 3.36.0, 5.6.2-gentoo-x86_64, LLVM 10.0.0) (0x731f) Mesa 20.1.0-devel (git-db2ee368)