[Bisected] Surviving Mars misrendering
The game is tested on both Mesa 20.0.0 (git-be691ca2) and 19.3.1.
Background seems to be corrupted, but everything else works fine. The corruption shows up when the game pauses or when a dialog pops out, and the background is supposed to be a blurred image of the in-game graphics before the pause.
One way to reproduce the issue is to run the tutorial of the game. This screen shows up as soon as the game finishes loading:
Expected (got this from a Youtube video):
glxinfo dump: glxinfo.txt
renderdoc capture: N/A (seems like the game has some issues with librenderdoc.so)
apitrace of the game: MarsSteam.2.trace.lzma