[RADV] square-shaped blackouts on the background of the protagonist base in Sunset Overdrive
In the game Sunset Overdrive, I observed square-shaped blackouts on the background of the protagonist base.
This issue reproduced on both 19.3.0~rc6 + LLVM 9.0.0 and Mesa 20.0.0 (c06ba835) + LLVM 10.0.0 (gitfda3825) with and without ACO
GPU: Radeon VII
RenderDoc: wine64-preloader_2019.12.15_14.32_frame2476.rdc
Unfortunately, every time when I try to make apitrace GPU hangs. Here are logs: 2019-12-15_15-52-42.tar.xz