[SKL] Unigine Heaven 4.0 fails to GPU hangs
Submitted by Eero Tamminen
Assigned to Intel 3D Bugs Mailing List
Link to original bug (#103556)
Description
Created attachment 135222 SKL GT3e error state (first hang)
In last 2 months there have been GPU hangs with Unigine Heaven v4.0 on SKL GT2, GT3e & GT4e:
[ 1328.788039] [drm] GPU HANG: ecode 9:0:0x84df7ec4, in heaven_x64 [2197], reason: Hang on rcs0, action: reset
Heaven settings are: quality = high, filtering = trilinear + 4x anitsotropic, no AA, Vsync disabled, Tessellation enabled.
These GPU hangs happen both with 4.13 drm-tip kernel (from early September), and latest drm-tip kernel, with both kernels, the hangs happen with the same Mesa commits.
They don't happen on multiple machines with same commit, only on single machine, and even then not on every run, so I think triggering of the hang is very timing related.
First hang was on SKL GT3e: 2017-10-03 df6b320a
Second one on SKL GT4e: 2017-10-04 844ae722
Only one on SKL GT2: 2017-10-18 f37af5ec
Latest ones happened two days in row on SKL GT4: 2017-11-01 8d8b9d11 2017-11-02 a29869e8
Attachment 135222, "SKL GT3e error state (first hang)":
i915_error_state-SKL-GT3e.txt
Version: git