[BDW BSW] SynMark2_v6_0_0_OglDrvCtx performance reduce by 12% with gnome-session
Submitted by ye.tian
Assigned to Ian Romanick
Description
Created attachment 114017 Xorg info
System Environment:
Regression: Yes
Platform: BDW BSW
Kernel: V3.19
Libdrm:(master)libdrm-2.4.59-31-gf799a527
Mesa: (10.5)c32d8352
Xserver: (server-1.16-branch)xorg-server-1.16.4
Xf86_video_intel:(master)2.99.917-165-gf6ba71ac194a19c80aa64f4769f76a47ebb7bd16
Cairo: (master)70cc8f250b5669e757b4f044571ba0f71e3dea9e
Libva: (master)f9741725839ea144e9a6a1827f74503ee39946c3
Libva_intel_driver: (master)e8fde1cdaafb93c2b54d6092a728d099ad7cdd11
Bug detailed description:
SynMark2_v6_0_0_OglDrvCtx performance reduce by 12% with gnome-session on BDW and BSW. The problem also exists on latest Master branch. It's Mesa regression. By bisected, show that ee5fb8d1 is the first bad commit. Its parents commit (7ff457b9) is good.
commit ee5fb8d1
Author: Kristian Høgsberg krh@bitplanet.net
AuthorDate: Mon Oct 20 23:29:41 2014 -0700
Commit: Kristian Høgsberg krh@bitplanet.net
CommitDate: Wed Dec 10 12:29:27 2014 -0800
i965: Generate vs code using scalar backend for BDW+
With everything in place, we can now use the scalar backend compiler for
vertex shaders on BDW+. We make scalar vertex shaders the default on
BDW+ but add a new vec4vs debug option to force the vec4 backend.
No piglit regressions.
Performance impact is minimal, I see a ~1.5 improvement on the T-Rex
GLBenchmark case, but in general it's in the noise. Some of our
internal synthetic, vs bounded benchmarks show great improvement, 20%-40%
in some cases, but real-world cases are mostly unaffected.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke kenneth@whitecape.org
Please see Xrog.0.log.
Reproduce steps:
1, xinit& 2, gnome-session& 3, ./synmark2 OglDrvCtx
Attachment 114017, "Xorg info":
Xorg.0.log
Version: 10.5