[G45] CoreBreach: Ship's flames are pixelized
Submitted by Md Imam Hossain
Assigned to Intel 3D Bugs Mailing List
Description
The game Core Breach
http://corebreach.corecode.at/CoreBreach/Try.html
player ship's back flames are rendered as large pixels rather than smooth on Mesa DRI Mobile Intel® GM45 Express Chipset. There is a similar bug like this https://bugs.freedesktop.org/show_bug.cgi?id=57548 my guess they are related.
System:
Ubuntu 13.10 linux 3.12.0-031200-generic Mesa 10.2.0-devel (master branch) xf86-video-intel 2.99.905 Intel GMA 4500MHD (device id: 2a42)
Version: git