Skip to content
GitLab
Projects Groups Snippets
  • /
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in / Register
  • mesa mesa
  • Project information
    • Project information
    • Activity
    • Labels
    • Members
  • Repository
    • Repository
    • Files
    • Commits
    • Branches
    • Tags
    • Contributors
    • Graph
    • Compare
  • Issues 3,060
    • Issues 3,060
    • List
    • Boards
    • Service Desk
    • Milestones
  • Merge requests 1,002
    • Merge requests 1,002
  • CI/CD
    • CI/CD
    • Pipelines
    • Jobs
    • Schedules
  • Deployments
    • Deployments
    • Releases
  • Packages and registries
    • Packages and registries
    • Container Registry
  • Analytics
    • Analytics
    • Value stream
    • CI/CD
    • Repository
  • Activity
  • Graph
  • Create a new issue
  • Jobs
  • Commits
  • Issue Boards
Collapse sidebar
  • MesaMesa
  • mesamesa
  • Issues
  • #1429
Closed
Open
Issue created Sep 25, 2019 by Bugzilla Migration User@bugzilla-migration

Navi GPU hang in Minecraft

Submitted by Doug Ty

Assigned to Default DRI bug account

Link to original bug (#111669)

Description

When playing Minecraft, being in a certain area of my world at night causes my GPU to hang. I'm using Optifine and Sildur's shaders.

Sep 12 01:38:42 xxx kernel: [drm:amdgpu_dm_atomic_commit_tail [amdgpu]] ERROR Waiting for fences timed out or interrupted! Sep 12 01:38:47 xxx kernel: [drm:amdgpu_dm_atomic_commit_tail [amdgpu]] ERROR Waiting for fences timed out or interrupted! Sep 12 01:38:47 xxx kernel: [drm:amdgpu_dm_atomic_commit_tail [amdgpu]] ERROR Waiting for fences timed out or interrupted! Sep 12 01:38:47 xxx kernel: [drm:amdgpu_job_timedout [amdgpu]] ERROR ring gfx_0.0.0 timeout, signaled seq=19965, emitted seq=19967 Sep 12 01:38:47 xxx kernel: [drm:amdgpu_job_timedout [amdgpu]] ERROR Process information: process java pid 1375 thread java:cs0 pid 1433

CPU: 3700X GPU: Sapphire 5700XT (reference) Motherboard: Gigabyte X570-I (BIOS F4) Kernel: 5.3.0-rc8-mainline Mesa: 19.3.0_devel.115190.f83f9d7d LLVM: 10.0.0_r326348.d7d8bb937ad OpenGL string (as seen ingame): 4.5 (Compatibility Profile) Mesa 19.3.0-devel (git-f83f9d7d), X.Org, AMD NAVI10 (DRM 3.33.0, 5.3.0-rc8-mainline, LLVM 10.0.0)

I get the hang extremely reliably when in this specific spot at night, but only this one apitrace recreates the hang when I replay it. Apologies for the filesize.

https://drive.google.com/open?id=16wAmCa27o2xxv3bFXnR6rGXAum0Wci_5

When the hangs occur, my screen freezes but everything is still running in the background, and I need to use REISUB hotkeys in order to reboot. Occurs with both PCIe 4.0 and 3.0 set in the BIOS.

Please let me know if any more info is needed. Thank you.

Version: git

To upload designs, you'll need to enable LFS and have an admin enable hashed storage. More information
Assignee
Assign to
Time tracking