KHR_gl_texture_2D_image broken for mipmap levels not on tile boundary
Submitted by Ander Conselvan de Oliveira
Assigned to Intel 3D Bugs Mailing List
Description
KHR_gl_texture_2D_image is broken on at least SNB for mipmap levels that fall outside of a tile boundary since the following commit:
commit f217791e Author: Eric Anholt eric@anholt.net Date: Wed Aug 28 12:06:31 2013 -0700
i965/gen7: Use the base_level field of the sampler to handle GL's BASE_LEVEL.
It seems that after this commit, the tile offsets set in intel_set_texture_image_region() are ignored.
Version: git