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  • #1401

Closed
Open
Created Sep 25, 2019 by Bugzilla Migration User@bugzilla-migration

KHR_gl_texture_2D_image broken for mipmap levels not on tile boundary

Submitted by Ander Conselvan de Oliveira

Assigned to Intel 3D Bugs Mailing List

Link to original bug (#72068)

Description

KHR_gl_texture_2D_image is broken on at least SNB for mipmap levels that fall outside of a tile boundary since the following commit:

commit f217791e Author: Eric Anholt eric@anholt.net Date: Wed Aug 28 12:06:31 2013 -0700

i965/gen7: Use the base_level field of the sampler to handle GL's BASE_LEVEL.

It seems that after this commit, the tile offsets set in intel_set_texture_image_region() are ignored.

Version: git

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