Global screen tearing (scrolling, Hz miss-match?)
Submitted by Paul
Assigned to Default DRI bug account
Link to original bug (#101229)
Description
Created attachment 131571 glxinfo
System exhibits uncontrolled screen-tearing that can be seen when moving windows, watching videos or playing games, or any graphical movement in general. The tearing gradually shifts up or down the screen, suggesting its a cycle frequency miss-match (or floating-point error).
Has affected mesa 12 and kernel 4.8 onwards.
Attachment 131571, "glxinfo":
glxinfo.txt
Version: 17.0