Shadow of mordor crash Mesa: User error: GL_INVALID_VALUE in glFlushMappedBufferRange(offset 2097060 + length 480 > mapped length 2097152)
Submitted by alvarex
Assigned to Default DRI bug account
Created attachment 130770 dmesg
It crashes randomly if I reset the graphics settings to default it doesn't happen again for some time, then it crashes again and I have to reset the settings because it won't start. I using DAL/DC kernel staging from git 4.9.20, but it happens with other kernels.
Attachment 130770, "dmesg":