llvmpipe orc jit leaks on exit and fails some tests
ORCJit support is merged but it has an leak on exit.
https://gitlab.freedesktop.org/mesa/mesa/-/jobs/61068653
https://gitlab.freedesktop.org/mesa/mesa/-/jobs/61068754
Unexpected results:
dEQP-VK.glsl.builtin.precision_fp16_storage32b.acosh.compute.scalar,Crash
dEQP-VK.glsl.builtin.precision_fp16_storage32b.atanh.compute.vec3,Crash
dEQP-VK.glsl.builtin.precision_fp16_storage32b.exp.compute.vec2,Crash
dEQP-VK.spirv_assembly.instruction.graphics.float16.arithmetic_1.sin_frag,Crash
dEQP-VK.spirv_assembly.instruction.graphics.float16.arithmetic_1.tanh_geom,Crash
dEQP-VK.spirv_assembly.instruction.graphics.float16.arithmetic_3.cos_geom,Crash
dEQP-VK.spirv_assembly.instruction.graphics.float16.arithmetic_4.log_frag,Crash
KHR-GLES2.shaders.aggressive_optimizations.cos_vec2_frag,Crash
KHR-GLES2.shaders.aggressive_optimizations.sin_vec3_frag,Crash
KHR-GLES3.shaders.aggressive_optimizations.cos_vec3_frag,Crash
KHR-GLES3.shaders.aggressive_optimizations.sin_float_frag,Crash
KHR-GLES3.shaders.aggressive_optimizations.sin_vec3_frag,Crash
KHR-GLES31.core.tessellation_shader.vertex.vertex_ordering,Timeout
KHR-GLES31.shaders.aggressive_optimizations.cos_float_frag,Crash
KHR-GLES31.shaders.aggressive_optimizations.sin_vec3_frag,Crash
dEQP-EGL.functional.sharing.gles2.multithread.simple.images.texture_source.copytexsubimage2d_render,Crash
dEQP-EGL.functional.sharing.gles2.multithread.simple.textures.teximage2d_copytexsubimage2d_render,Crash
dEQP-EGL.functional.sharing.gles2.multithread.simple.textures.teximage2d_render,Crash
dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_server_sync.images.texture_source.texsubimage2d_render,Crash
dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_sync.images.texture_source.create_texture_render,Crash
dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_sync.textures.copyteximage2d_copytexsubimage2d_render,Crash
dEQP-EGL.functional.sharing.gles2.multithread.simple_egl_sync.textures.copyteximage2d_texsubimage2d_render,Crash
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec2_fragment,Crash
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.lowp_vec4_vertex,Crash
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_float_fragment,Crash
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_float_vertex,Crash
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec2_fragment,Crash
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.cos.mediump_vec4_vertex,Crash
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_float_fragment,Crash
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec2_fragment,Crash
dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.sin.lowp_vec2_vertex,Crash
Edited by Dave Airlie