[radeonsi] Asterix & Obelix XXLRomastered: river misrendered (completely black)
Description
There is a river in the first level/cutscene of Asterix & Obelix XXL - Romastered (OpenGL game) that does not render correctly. The pictures below show the problem. I've tested this one with Mesa 24.1.2.
Screenshots/video files
- Mesa 24.1.2 (bad rendering)
- Correct rendering (got from Youtube)
Log files (for system lockups / game freezes / crashes)
- Output of
dmesg
: dmesg_2024_06_24.tar.gz - Proton log (in case it helps somehow): steam-1261520.tar.gz
Steps to reproduce
- Just start a new game (the initial cutscene starts with the river)
System information
- OS: EndeavourOS 0 GPU: RX 6700 XT
- Kernel version: 6.6.35-2
- Mesa version: 24.1.2
- Desktop environment: Plasma (Wayland)
If applicable
- Xserver version: 21.1.13-1
- DXVK version: N/A (OpenGL)
- Wine/Proton version: 9.0-2
Regression
- I don't know. I haven't tested it with previous Mesa versions.
API captures (if applicable, optional)
Further information (optional)
Does the issue reproduce with the LLVM backend (RADV_DEBUG=llvm
) or on the AMDGPU-PRO drivers? Same issue for LLVM (I don't use the pro drivers)
Does your environment set any of the variables ACO_DEBUG
, RADV_DEBUG
, and RADV_PERFTEST
? No