Full system crash when running a custom OpenGL 4.3 graphic engine
Submitted by TheBrokenGod
Assigned to Nouveau Project
Created attachment 133645 glxinfo output
I wrote a custom graphic engine as a school project and tested it on different platforms; it works everywhere (both nVidia and AMD) with binary drivers but triggers a whole system crash (only the mouse cursor remains responsive) on MESA + Nouveau.
I am testing it with Ubuntu 17.10 daily build (kernel version 4.12) that supports OpenGL 4.3 (which is required) on my nVidia card, a GT 740. The full source code is available at https://github.com/TheBrokenGod/OmegaEngine and includes a makefile for simple compilation.
The engine executes some complicated shaders (contained in Source.cpp) in order to allow order-independent transparency through linked lists of fragments.
Attachment 133645, "glxinfo output":