mesa issueshttps://gitlab.freedesktop.org/mesa/mesa/-/issues2023-05-23T13:07:57Zhttps://gitlab.freedesktop.org/mesa/mesa/-/issues/586[clover r600g juniper] clpeak causes a GPU hang2023-05-23T13:07:57ZBugzilla Migration User[clover r600g juniper] clpeak causes a GPU hang## Submitted by Grazvydas Ignotas `@notaz`
Assigned to **Default DRI bug account**
**[Link to original bug (#96296)](https://bugs.freedesktop.org/show_bug.cgi?id=96296)**
## Description
AMD JUNIPER (DRM 2.43.0 / 4.6.0)
Mesa 12.1.0...## Submitted by Grazvydas Ignotas `@notaz`
Assigned to **Default DRI bug account**
**[Link to original bug (#96296)](https://bugs.freedesktop.org/show_bug.cgi?id=96296)**
## Description
AMD JUNIPER (DRM 2.43.0 / 4.6.0)
Mesa 12.1.0-devel (git-3581812)
llvm-3.8 1:3.8-2ubuntu3
clpeak - https://github.com/krrishnarraj/clpeak.git
As soon as it starts it's float8 test (earlier ones run fine), the machine locks up and does not recover. Perhaps it attempts to execute some fp64 instructions that are missing on Juniper?
Version: git
### Blocking
* [Bug 99553](https://bugs.freedesktop.org/show_bug.cgi?id=99553)https://gitlab.freedesktop.org/mesa/mesa/-/issues/585System freeze radeon 57702019-09-18T19:21:31ZBugzilla Migration UserSystem freeze radeon 5770## Submitted by F. Prage
Assigned to **Default DRI bug account**
**[Link to original bug (#95452)](https://bugs.freedesktop.org/show_bug.cgi?id=95452)**
## Description
Freeze happens sometimes when playing video (but it's not nece...## Submitted by F. Prage
Assigned to **Default DRI bug account**
**[Link to original bug (#95452)](https://bugs.freedesktop.org/show_bug.cgi?id=95452)**
## Description
Freeze happens sometimes when playing video (but it's not necessary), generally once every day, I never got past 2-3 days, very unpredictable. Does not happen with fglrx driver, does not happen on windows.
Screen freezes, nothing works, not even the mouse as some other bugs have reported. If audio was playing, it gets stuck in a last second or so loop. I need to fully unplug the system to get it to even restart, power/reset buttons also don't work.
It didn't happen 3 or so years ago (it's an old card). I got hit by this but in Ubuntu, Gentoo and Arch, distribution doesn't seem to matter. I tried using a low power profile, didn't do anything.
I'm reporting this since distributions are moving away from fglrx I would need to replace the card if I can't get it to work, it didn't really bother me while the proprietary driver was still working.
I'm willing to try out patches, recompile kernels/mesa/whatever if I can get this to work. Any logs you need, if there's some "enable debug output" or anything.
lspci using fglrx driver:
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Juniper XT [Radeon HD 5770] (prog-if 00 [VGA controller])
Subsystem: Hightech Information System Ltd. Device 200b
Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx+
Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- `<MAbort- >`SERR- <PERR- INTx-
Latency: 0, Cache Line Size: 64 bytes
Interrupt: pin A routed to IRQ 33
Region 0: Memory at e0000000 (64-bit, prefetchable) [size=256M]
Region 2: Memory at fbdc0000 (64-bit, non-prefetchable) [size=128K]
Region 4: I/O ports at ee00 [size=256]
[virtual] Expansion ROM at fbd00000 [disabled] [size=128K]
Capabilities: [50] Power Management version 3
Flags: PMEClk- DSI- D1+ D2+ AuxCurrent=0mA PME(D0-,D1-,D2-,D3hot-,D3cold-)
Status: D0 NoSoftRst- PME-Enable- DSel=0 DScale=0 PME-
Capabilities: [58] Express (v2) Legacy Endpoint, MSI 00
DevCap: MaxPayload 256 bytes, PhantFunc 0, Latency L0s <4us, L1 unlimited
ExtTag+ AttnBtn- AttnInd- PwrInd- RBE+ FLReset-
DevCtl: Report errors: Correctable- Non-Fatal- Fatal- Unsupported-
RlxdOrd+ ExtTag+ PhantFunc- AuxPwr- NoSnoop+
MaxPayload 256 bytes, MaxReadReq 512 bytes
DevSta: CorrErr- UncorrErr- FatalErr- UnsuppReq- AuxPwr- TransPend-
LnkCap: Port #0, Speed 5GT/s, Width x16, ASPM L0s L1, Exit Latency L0s <64ns, L1 <1us
ClockPM- Surprise- LLActRep- BwNot- ASPMOptComp-
LnkCtl: ASPM Disabled; RCB 64 bytes Disabled- CommClk+
ExtSynch- ClockPM- AutWidDis- BWInt- AutBWInt-
LnkSta: Speed 5GT/s, Width x16, TrErr- Train- SlotClk+ DLActive- BWMgmt- ABWMgmt-
DevCap2: Completion Timeout: Not Supported, TimeoutDis-, LTR-, OBFF Not Supported
DevCtl2: Completion Timeout: 50us to 50ms, TimeoutDis-, LTR-, OBFF Disabled
LnkCtl2: Target Link Speed: 5GT/s, EnterCompliance- SpeedDis-
Transmit Margin: Normal Operating Range, EnterModifiedCompliance- ComplianceSOS-
Compliance De-emphasis: -6dB
LnkSta2: Current De-emphasis Level: -6dB, EqualizationComplete-, EqualizationPhase1-
EqualizationPhase2-, EqualizationPhase3-, LinkEqualizationRequest-
Capabilities: [a0] MSI: Enable+ Count=1/1 Maskable- 64bit+
Address: 00000000fee0f00c Data: 4143
Capabilities: [100 v1] Vendor Specific Information: ID=0001 Rev=1 Len=010 <?>
Capabilities: [150 v1] Advanced Error Reporting
UESta: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol-
UEMsk: DLP- SDES- TLP- FCP- CmpltTO- CmpltAbrt- UnxCmplt- RxOF- MalfTLP- ECRC- UnsupReq- ACSViol-
UESvrt: DLP+ SDES+ TLP- FCP+ CmpltTO- CmpltAbrt- UnxCmplt- RxOF+ MalfTLP+ ECRC- UnsupReq- ACSViol-
CESta: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr+
CEMsk: RxErr- BadTLP- BadDLLP- Rollover- Timeout- NonFatalErr+
AERCap: First Error Pointer: 00, GenCap+ CGenEn- ChkCap+ ChkEn-
Kernel driver in use: fglrx_pci
Kernel modules: radeon, fglrxhttps://gitlab.freedesktop.org/mesa/mesa/-/issues/583Victor Vran ring 0 stall2019-09-18T19:21:28ZBugzilla Migration UserVictor Vran ring 0 stall## Submitted by serge
Assigned to **Default DRI bug account**
**[Link to original bug (#94871)](https://bugs.freedesktop.org/show_bug.cgi?id=94871)**
## Description
Hello,
While playing Victor Vran with an HD6950 Mesa 11.3.0-deve...## Submitted by serge
Assigned to **Default DRI bug account**
**[Link to original bug (#94871)](https://bugs.freedesktop.org/show_bug.cgi?id=94871)**
## Description
Hello,
While playing Victor Vran with an HD6950 Mesa 11.3.0-devel (git-2abe4f8) the GPU stall and i get this message:
radeon 0000:01:00.0: ring 0 stalled for more than 10000msec
radeon 0000:01:00.0: failed to get a new IB (-35)
[drm:radeon_cs_ioctl [radeon]] *ERROR* Failed to get ib !
Version: githttps://gitlab.freedesktop.org/mesa/mesa/-/issues/582Artifacts on applications on discrete and kernel freezes2019-09-18T19:21:19ZBugzilla Migration UserArtifacts on applications on discrete and kernel freezes## Submitted by Vladislav Kamenev
Assigned to **Default DRI bug account**
**[Link to original bug (#94667)](https://bugs.freedesktop.org/show_bug.cgi?id=94667)**
## Description
Created attachment 122488
On-topic
Almost all applic...## Submitted by Vladislav Kamenev
Assigned to **Default DRI bug account**
**[Link to original bug (#94667)](https://bugs.freedesktop.org/show_bug.cgi?id=94667)**
## Description
Created attachment 122488
On-topic
Almost all applications have such graphical artifacts simmillar to one, that i posted in screenshot.
No errors in xorg.0.log neither dmesg\syslog appears.
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Sandybridge Mobile
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.3.0-devel (git-18c5fa1 2016-03-22 wily-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 11.3.0-devel (git-18c5fa1 2016-03-22 wily-oibaf-ppa)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.3.0-devel (git-18c5fa1 2016-03-22 wily-oibaf-ppa)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
DRI_PRIME=1 glxinfo | grep OpenGL
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD TURKS (DRM 2.43.0, LLVM 3.8.0)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.3.0-devel (git-18c5fa1 2016-03-22 wily-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 11.3.0-devel (git-18c5fa1 2016-03-22 wily-oibaf-ppa)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 11.3.0-devel (git-18c5fa1 2016-03-22 wily-oibaf-ppa)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
Linux kernel 4.5
**Attachment 122488**, "On-topic":
![Selection_132](/uploads/e44b1717893b9e0562e31f9ce6e13da3/Selection_132.png)
Version: git
### Depends on
* [Bug 92258](https://bugs.freedesktop.org/show_bug.cgi?id=92258)
### See also
* https://bugzilla.opensuse.org/show_bug.cgi?id=954783
* https://bugzilla.kernel.org/show_bug.cgi?id=72701
* https://bugs.freedesktop.org/show_bug.cgi?id=92258https://gitlab.freedesktop.org/mesa/mesa/-/issues/580Issue with fullscreen games when DRI3 enabled2022-11-23T22:05:40ZBugzilla Migration UserIssue with fullscreen games when DRI3 enabled## Submitted by Anton Sudak
Assigned to **Default DRI bug account**
**[Link to original bug (#94469)](https://bugs.freedesktop.org/show_bug.cgi?id=94469)**
## Description
I'm expecting issue with some 3d games with DRI3 enabled. I...## Submitted by Anton Sudak
Assigned to **Default DRI bug account**
**[Link to original bug (#94469)](https://bugs.freedesktop.org/show_bug.cgi?id=94469)**
## Description
I'm expecting issue with some 3d games with DRI3 enabled. Issue looks like some frames are showing out of order. Issue reproducable with some games (Papa & Yo, Dungeon Defenders, Amnesia) launched in fullscreen.
Video of issue - https://youtu.be/KivU8kEmhPc (video was captured on phone because once I enable screencast recording issue disapear)
I tested on Ubuntu GNOME 16.04 x64 with Mesa 11.1.2 and latest mesa from git.
```
$ lspci | grep VGA
00:02.0 VGA compatible controller: Intel Corporation Xeon E3-1200 v2/3rd Gen Core processor Graphics Controller (rev 09)
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Turks [Radeon HD 7650A/7670A]
$ cat /etc/X11/xorg.conf
Section "Device"
Identifier "Intel"
Option "DRI" "3"
EndSection
Section "Device"
Identifier "radeon"
Driver "radeon"
Option "DRI" "3"
EndSection
Version: git
```https://gitlab.freedesktop.org/mesa/mesa/-/issues/579FLT_TO_INT rounding issues on pre R800 cards2019-09-18T19:21:10ZBugzilla Migration UserFLT_TO_INT rounding issues on pre R800 cards## Submitted by Patrick Rudolph
Assigned to **Default DRI bug account**
**[Link to original bug (#94459)](https://bugs.freedesktop.org/show_bug.cgi?id=94459)**
## Description
Running WINE tests with Gallium Nine enabled I found th...## Submitted by Patrick Rudolph
Assigned to **Default DRI bug account**
**[Link to original bug (#94459)](https://bugs.freedesktop.org/show_bug.cgi?id=94459)**
## Description
Running WINE tests with Gallium Nine enabled I found the following test to fail on pre R800 cards.
The failing test is from wine d3d9/tests/visual.c test_mova().
It can be found here: https://source.winehq.org/ident?_i=test_mova&_remember=1
To issue doesn't exists on radeonsi, softpipe and R800+.
The problem seems to be TGSI_OPCODE_ARR that should round on FLT_TO_INT, but pre R800 cards truncate instead.
This might result in wrong addressing, as TGSI_OPCODE_ARR is expected to round.
If the card doesn't support rounding on FLT_TO_INT, r600 driver should insert a rounding instruction.
Tested with latest mesa git on RV770.https://gitlab.freedesktop.org/mesa/mesa/-/issues/578Missing gl_PerVertex block does not fail SSO2019-09-18T19:21:08ZBugzilla Migration UserMissing gl_PerVertex block does not fail SSO## Submitted by pav..@..ky.com
Assigned to **Default DRI bug account**
**[Link to original bug (#94298)](https://bugs.freedesktop.org/show_bug.cgi?id=94298)**
## Description
The spec required declaration of gl_PerVertex block if s...## Submitted by pav..@..ky.com
Assigned to **Default DRI bug account**
**[Link to original bug (#94298)](https://bugs.freedesktop.org/show_bug.cgi?id=94298)**
## Description
The spec required declaration of gl_PerVertex block if separate shader objects are used and the variable is written to. Mesa however works regardless its presence.
Version: 11.1https://gitlab.freedesktop.org/mesa/mesa/-/issues/577wine 3D game window tearing,flicker using dri_prime=1, thinkpad W500 gpu inte...2022-11-23T22:05:40ZBugzilla Migration Userwine 3D game window tearing,flicker using dri_prime=1, thinkpad W500 gpu intel GM45 + radeon firegl v5700## Submitted by jyd..@..cn.com
Assigned to **Default DRI bug account**
**[Link to original bug (#94212)](https://bugs.freedesktop.org/show_bug.cgi?id=94212)**
## Description
I'm using debian jessie+backports with thinkpad W500 (gp...## Submitted by jyd..@..cn.com
Assigned to **Default DRI bug account**
**[Link to original bug (#94212)](https://bugs.freedesktop.org/show_bug.cgi?id=94212)**
## Description
I'm using debian jessie+backports with thinkpad W500 (gpu Intel@GB45 + Radeon firegl v5700), to enable DRI3 i compiled intel+ati driver download from jessie backports sources, and config /etc/X11/xorg.conf.d/10-gpu.conf is:
```
Section "ServerLayout"
Identifier "Layout0"
Screen 0 "Screen0" 0 0
Screen 1 "Screen1" LeftOf "Screen0"
EndSection
Section "Monitor"
Identifier "Monitor0"
EndSection
Section "Device"
Identifier "intelGPU"
Driver "intel"
BusID "PCI:0:2:0"
Screen 0
Option "DRI" "3"
EndSection
Section "Device"
Identifier "radeonGPU"
Driver "radeon"
BusID "PCI:1:0:0"
Screen 1
Option "DRI" "3"
EndSection
Section "Screen"
Identifier "Screen0"
Device "intelGPU"
Monitor "Monitor0"
EndSection
Section "Screen"
Identifier "Screen1"
Device "radeonGPU"
Monitor "Monitor0"
EndSection
```
I can logon trinity tde(kde3) desktop and run other things ok. Just testing any 3D game (such as Titan Quest Immortal Throne) with wine1.9(without nine adapter patch) + DRI_PRIME=1 i got game window tearing,flicker, fps nearly about 70% of using single radeon card.
Test same games with single card (intel or radeon gpu) booting, game window dont show up tearing,flicker.
Logon desktop with switchable dual card, i got some information with some check:
```
#grep EE /var/log/Xorg.0.log
[ 13.354] (EE) Screen 1 deleted because of no matching config section.
#more /sys/kernel/debug/vgaswitcheroo/switch
0:IGD:+:Pwr:0000:00:02.0
1:DIS: :DynOff:0000:01:00.0
#xrandr --listproviders
Providers: number : 2
Provider 0: id: 0x78 cap: 0xb, Source Output, Sink Output, Sink Offload crtcs: 3 outputs: 4 associated providers: 0 name:Intel
Provider 1: id: 0x51 cap: 0xf, Source Output, Sink Output, Source Offload, Sink Offload crtcs: 1 outputs: 1 associated providers: 0 name:radeon
```
I also tried enalbe intel+radeon TearFree option, radeon glamor option, or without any self xorg configure just totally automatic config (intel dri3+radeon dri2), and using wine staging 1.9.3 binary deb, also show up the same problem that make games unplayable particularly eating video card games.
I'm not sure what cause the problem. Does mesa dri_prime way exists some bugs, or it's wine bugs, or i miss something?
Oh, 2D games looks good without the problem.
Thanks.
Version: 11.1https://gitlab.freedesktop.org/mesa/mesa/-/issues/576Marching cubes geometry shader locks GPU2024-02-15T02:50:58ZBugzilla Migration UserMarching cubes geometry shader locks GPU## Submitted by pav..@..ky.com
Assigned to **Default DRI bug account**
**[Link to original bug (#94179)](https://bugs.freedesktop.org/show_bug.cgi?id=94179)**
## Description
Created attachment 121789
test case
When running the co...## Submitted by pav..@..ky.com
Assigned to **Default DRI bug account**
**[Link to original bug (#94179)](https://bugs.freedesktop.org/show_bug.cgi?id=94179)**
## Description
Created attachment 121789
test case
When running the code on AMD 3650 Mobility it locks the GPU and reboot is necessary. Strangely when run in valgrind it works, also software rendering works.
**Attachment 121789**, "test case":
[mc_epoxy.zip](/uploads/2f53a50c88060f0c01f78bdd357e1892/mc_epoxy.zip)
Version: 11.1https://gitlab.freedesktop.org/mesa/mesa/-/issues/575playback of AVC Baseline@L3 video with vdpau hardware decoding on Radeon 5450...2019-09-18T19:21:02ZBugzilla Migration Userplayback of AVC Baseline@L3 video with vdpau hardware decoding on Radeon 5450 (Cedar) flickers## Submitted by Arthur Marsh
Assigned to **Default DRI bug account**
**[Link to original bug (#94119)](https://bugs.freedesktop.org/show_bug.cgi?id=94119)**
## Description
Video playback of file at http://www.users.on.net/~arthur....## Submitted by Arthur Marsh
Assigned to **Default DRI bug account**
**[Link to original bug (#94119)](https://bugs.freedesktop.org/show_bug.cgi?id=94119)**
## Description
Video playback of file at http://www.users.on.net/~arthur.marsh/2013-07-13-Adelaide-Chamber-Singers-Llangollen-28-3.mp4 using:
vlc
mpv --vo=vdpau --hwdec=vdpau
with mesa-vdpau-drivers installed caused flickering of video using a Radeon HD 5450 (CEDAR) video card
mpv --vo=vdpau
*without* --hwdec=vdpau played back fine
Version: 11.1https://gitlab.freedesktop.org/mesa/mesa/-/issues/574Grow Home colors are wrong with HD69502019-09-18T19:21:00ZBugzilla Migration UserGrow Home colors are wrong with HD6950## Submitted by serge
Assigned to **Default DRI bug account**
**[Link to original bug (#94008)](https://bugs.freedesktop.org/show_bug.cgi?id=94008)**
## Description
Hello,
The colors of the game Grow Home are wrong with HD6950 Me...## Submitted by serge
Assigned to **Default DRI bug account**
**[Link to original bug (#94008)](https://bugs.freedesktop.org/show_bug.cgi?id=94008)**
## Description
Hello,
The colors of the game Grow Home are wrong with HD6950 Mesa 11.2.0-devel (git-43a401a).
At the begining of the game the sea is yellow, and when moving the view sea color change to other colors. You can see some screenshots of it on the following link:
http://steamcommunity.com/profiles/76561198052496864/screenshots/?appid=323320&sort=newestfirst&browsefilter=myfiles&view=imagewall
I also made an apitrace which you can find on the following link, if someone is interested into looking at this issue:
https://drive.google.com/file/d/0B6bdV-rKtJnFWDlvWE1vZnFtaXc/view?usp=sharing
Version: githttps://gitlab.freedesktop.org/mesa/mesa/-/issues/573Snail shadertoy displays black quad2019-09-18T19:20:58ZBugzilla Migration UserSnail shadertoy displays black quad## Submitted by pav..@..ky.com
Assigned to **Default DRI bug account**
**[Link to original bug (#93936)](https://bugs.freedesktop.org/show_bug.cgi?id=93936)**
## Description
The following shader displays black quad on AMD 3650 Mob...## Submitted by pav..@..ky.com
Assigned to **Default DRI bug account**
**[Link to original bug (#93936)](https://bugs.freedesktop.org/show_bug.cgi?id=93936)**
## Description
The following shader displays black quad on AMD 3650 Mobility. I used Firefox 44.
https://www.shadertoy.com/view/ld3Gz2h
Version: 11.0https://gitlab.freedesktop.org/mesa/mesa/-/issues/572Setting invalid uniform results in corrupted rendering2019-09-18T19:20:55ZBugzilla Migration UserSetting invalid uniform results in corrupted rendering## Submitted by pav..@..ky.com
Assigned to **Default DRI bug account**
**[Link to original bug (#93933)](https://bugs.freedesktop.org/show_bug.cgi?id=93933)**
## Description
Created attachment 121405
example
If a uniform is set f...## Submitted by pav..@..ky.com
Assigned to **Default DRI bug account**
**[Link to original bug (#93933)](https://bugs.freedesktop.org/show_bug.cgi?id=93933)**
## Description
Created attachment 121405
example
If a uniform is set for program without that uniform the rendered output is only a single triangle instead of quad.
**Attachment 121405**, "example":
[corrupted.zip](/uploads/a4272b915a8b409b306a6c757875175d/corrupted.zip)
Version: 11.0https://gitlab.freedesktop.org/mesa/mesa/-/issues/571[Regression] [r600g] Core profile is 3.2 instead of 3.3 in Big Endian PPC2019-09-18T19:20:51ZBugzilla Migration User[Regression] [r600g] Core profile is 3.2 instead of 3.3 in Big Endian PPC## Submitted by Oded Gabbay
Assigned to **Default DRI bug account**
**[Link to original bug (#93727)](https://bugs.freedesktop.org/show_bug.cgi?id=93727)**
## Description
Created attachment 121063
glxinfo for mesa 10.3.2
In mesa ...## Submitted by Oded Gabbay
Assigned to **Default DRI bug account**
**[Link to original bug (#93727)](https://bugs.freedesktop.org/show_bug.cgi?id=93727)**
## Description
Created attachment 121063
glxinfo for mesa 10.3.2
In mesa 11.0.8, the core profile reported by mesa for r600 gallium driver is 3.2, while in mesa 10.3.2 the core profile was 3.3
This is because the ARB_texture_rgb10_a2ui extension is reported to be unsupported by the r600 driver
**Attachment 121063**, "glxinfo for mesa 10.3.2":
[glxinfo-10.3.2.log](/uploads/ab5737fdf04d9cebcbeb9b483c96427e/glxinfo-10.3.2.log)
Version: 11.0https://gitlab.freedesktop.org/mesa/mesa/-/issues/570[r600g] rendering issues with R600_DEBUG=nosb for all three 'raytrace' variants2019-09-18T19:20:48ZBugzilla Migration User[r600g] rendering issues with R600_DEBUG=nosb for all three 'raytrace' variants## Submitted by Dieter Nützel
Assigned to **Default DRI bug account**
**[Link to original bug (#93715)](https://bugs.freedesktop.org/show_bug.cgi?id=93715)**
## Description
Created attachment 121038
vsraytrace.png
It occurs with ...## Submitted by Dieter Nützel
Assigned to **Default DRI bug account**
**[Link to original bug (#93715)](https://bugs.freedesktop.org/show_bug.cgi?id=93715)**
## Description
Created attachment 121038
vsraytrace.png
It occurs with RV730 and NI/Turks XT.
I've set Hardware to 'All' cause both x86 (IA32) and x86-64 (AMD64) are broken.
'all three 'raytrace' variants' mean:
vsraytrace
fsraytrace
gsraytrace
Have a look at the attachments.
**Attachment 121038**, "vsraytrace.png":
![vsraytrace](/uploads/b9503f974c9d3ac29a1839b8bf54a6ce/vsraytrace.png)
Version: githttps://gitlab.freedesktop.org/mesa/mesa/-/issues/569Xorg freeze when running 3d app (Guild Wars 2) on RV6202019-09-18T19:20:40ZBugzilla Migration UserXorg freeze when running 3d app (Guild Wars 2) on RV620## Submitted by Lukáš Krejza
Assigned to **Default DRI bug account**
**[Link to original bug (#93706)](https://bugs.freedesktop.org/show_bug.cgi?id=93706)**
## Description
Created attachment 121016
dmesg after the screen freezes
...## Submitted by Lukáš Krejza
Assigned to **Default DRI bug account**
**[Link to original bug (#93706)](https://bugs.freedesktop.org/show_bug.cgi?id=93706)**
## Description
Created attachment 121016
dmesg after the screen freezes
When i try to run Guild Wars 2, the X screen freezes (i can move the mouse and i can hear sounds, but X is otherwise frozen)
I'm adding dmesg logs. If you need anything more, please request.
~~**Attachment 121016**~~, "dmesg after the screen freezes":
[dmesg](/uploads/4718dace9da070124d947c1207029d13/dmesg)
Version: git
### See also
* https://bugs.freedesktop.org/show_bug.cgi?id=92912
* https://bugs.freedesktop.org/show_bug.cgi?id=83319
* https://bugs.freedesktop.org/show_bug.cgi?id=83285
* https://bugs.freedesktop.org/show_bug.cgi?id=86720
* https://bugs.freedesktop.org/show_bug.cgi?id=88263
* https://bugs.freedesktop.org/show_bug.cgi?id=91865https://gitlab.freedesktop.org/mesa/mesa/-/issues/567Civilization 5 - Leaders in the diplomatic interactions screen appear complet...2019-09-18T19:20:28ZBugzilla Migration UserCivilization 5 - Leaders in the diplomatic interactions screen appear completely black## Submitted by Hadrien Nilsson
Assigned to **Default DRI bug account**
**[Link to original bug (#93546)](https://bugs.freedesktop.org/show_bug.cgi?id=93546)**
## Description
Hi,
I am playing Civilization 5 (the native port) on U...## Submitted by Hadrien Nilsson
Assigned to **Default DRI bug account**
**[Link to original bug (#93546)](https://bugs.freedesktop.org/show_bug.cgi?id=93546)**
## Description
Hi,
I am playing Civilization 5 (the native port) on Ubuntu 15.10 with a Radeon HD4870 and the default drivers shipped with Ubuntu (Mesa 11.0.2).
Everything works fine with the exception of a screen used for diplomatic interactions which shows a nation leader. That nation leader appears completely black and at the same time, the FPS drops a lot. Here is an example: http://i.imgur.com/ma66qyT.jpg
I ran the game with LIBGL_ALWAYS_SOFTWARE set and tested with a random nation leader. He was rendered correctly.
Version: 11.0https://gitlab.freedesktop.org/mesa/mesa/-/issues/566Issues with color and rendering through OpenGL composited desktops on ATI Fir...2019-09-18T19:20:24ZBugzilla Migration UserIssues with color and rendering through OpenGL composited desktops on ATI FirePro v4800## Submitted by Sawyer Bergeron
Assigned to **Default DRI bug account**
**[Link to original bug (#93534)](https://bugs.freedesktop.org/show_bug.cgi?id=93534)**
## Description
Created attachment 120728
Screenshot taken depicting is...## Submitted by Sawyer Bergeron
Assigned to **Default DRI bug account**
**[Link to original bug (#93534)](https://bugs.freedesktop.org/show_bug.cgi?id=93534)**
## Description
Created attachment 120728
Screenshot taken depicting issues experienced
I experienced this bug in Arch Linux starting approximately two or three weeks ago, and am experiencing it under Ubuntu 14.04 LTS as of today.
This bug appears on any DE or program that uses OpenGL for compositing and is persistent through multiple power cycles, occurs with any number of monitors connected, and what appears to bypass these issues is (on desktops that allow doing so, such as Plasma) the use of Xrender or CPU rendering.
If any additional information is required I can add it. Thanks in advance for any help.
**Attachment 120728**, "Screenshot taken depicting issues experienced":
![Screenshot_from_2015-12-29_11_50_16](/uploads/885df7884b6d46b528e0a96171846812/Screenshot_from_2015-12-29_11_50_16.png)
Version: githttps://gitlab.freedesktop.org/mesa/mesa/-/issues/565[r600g] Emulate fp64 OpenCL operations using integer arithmetic2022-11-03T09:08:10ZBugzilla Migration User[r600g] Emulate fp64 OpenCL operations using integer arithmetic## Submitted by Vedran Miletić
Assigned to **Default DRI bug account**
**[Link to original bug (#93466)](https://bugs.freedesktop.org/show_bug.cgi?id=93466)**
## Description
For teaching and demonstration purposes it would be cool...## Submitted by Vedran Miletić
Assigned to **Default DRI bug account**
**[Link to original bug (#93466)](https://bugs.freedesktop.org/show_bug.cgi?id=93466)**
## Description
For teaching and demonstration purposes it would be cool to have emulated fp64 arithmetic on low-end Evergreen and Northern Islands chips which don't support it (e.g. Caicos). However slow it might end up being, it would be really useful to have it at least for teaching GPU computing.
glennk, iive and others discussed this in #radeon on 2015-09-13: http://people.freedesktop.org/~cbrill/dri-log/?channel=radeon&highlight_names=&date=2015-09-13
Version: git
### Blocking
* [Bug 99553](https://bugs.freedesktop.org/show_bug.cgi?id=99553)https://gitlab.freedesktop.org/mesa/mesa/-/issues/564[clover/caicos] OpenCL atomic_cmpxchg() segmentation fault2022-11-03T09:08:10ZBugzilla Migration User[clover/caicos] OpenCL atomic_cmpxchg() segmentation fault## Submitted by Vedran Miletić
Assigned to **Default DRI bug account**
**[Link to original bug (#93370)](https://bugs.freedesktop.org/show_bug.cgi?id=93370)**
## Description
Created attachment 120495
Program that segfaults
I'm us...## Submitted by Vedran Miletić
Assigned to **Default DRI bug account**
**[Link to original bug (#93370)](https://bugs.freedesktop.org/show_bug.cgi?id=93370)**
## Description
Created attachment 120495
Program that segfaults
I'm using mesa 8b52fa71ac3d706f27ccbddcb050aae4965839e9 and llvm svn revision 255468.
The code that segfaults is attached. Debugging with gdb gives:
Starting program: /home/vedranm/atomic
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[New Thread 0x7ffff034b700 (LWP 20619)]
[New Thread 0x7fffef912700 (LWP 20620)]
[New Thread 0x7fffef111700 (LWP 20621)]
[Thread 0x7fffef111700 (LWP 20621) exited]
[Thread 0x7fffef912700 (LWP 20620) exited]
```
Program received signal SIGSEGV, Segmentation fault.
0x00007ffff0a4480d in radeon_lookup_buffer (csc=csc@entry=0x7ffff7f31028, bo=bo@entry=0xf103c0) at radeon_drm_cs.c:230
230 if (i == -1 || csc->relocs_bo[i].bo == bo)
(gdb) backtrace
#0 0x00007ffff0a4480d in radeon_lookup_buffer (csc=csc@entry=0x7ffff7f31028, bo=bo@entry=0xf103c0) at radeon_drm_cs.c:230
#1 0x00007ffff0a44931 in radeon_add_buffer (added_domains=<synthetic pointer>, priority=29, domains=<optimized out>, usage=<optimized out>, bo=0xf103c0, cs=0x7ffff7f31010) at radeon_drm_cs.c:269
#2 radeon_drm_cs_add_buffer (rcs=0x7ffff7f31010, buf=0xf103c0, usage=<optimized out>, domains=<optimized out>, priority=RADEON_PRIO_VERTEX_BUFFER) at radeon_drm_cs.c:333
#3 0x00007ffff0a65a79 in radeon_add_to_buffer_list (rctx=0x65c260, ring=0x65c580, rbo=<optimized out>, rbo=<optimized out>, priority=RADEON_PRIO_VERTEX_BUFFER, usage=RADEON_USAGE_READ)
at ../../../../src/gallium/drivers/radeon/r600_cs.h:53
#4 evergreen_emit_vertex_buffers (rctx=0x65c260, state=0x65ef00, resource_offset=816, pkt_flags=<optimized out>) at evergreen_state.c:1917
#5 0x00007ffff0a62467 in r600_emit_atom (atom=0x65ef00, rctx=0x65c260) at r600_pipe.h:578
#6 compute_emit_cs (grid_layout=0xf26950, block_layout=0xf26c10, ctx=0x65c260) at evergreen_compute.c:489
#7 evergreen_launch_grid (ctx_=0x65c260, block_layout=0xf26c10, grid_layout=grid_layout@entry=0xf26950, pc=pc@entry=0, input=input@entry=0xe68850) at evergreen_compute.c:631
#8 0x00007ffff58167ac in clover::kernel::launch (this=0xf24790, q=..., grid_offset=..., grid_size=std::vector of length 1, capacity 1 = {...}, block_size=std::vector of length 1, capacity 1 = {...})
at core/kernel.cpp:81
#9 0x00007ffff5811626 in std::function<void (clover::event&)>::operator()(clover::event&) const (__args#0=..., this=0xf26820) at /usr/include/c++/5/functional:2271
#10 clover::event::trigger (this=this@entry=0xf267e0) at core/event.cpp:55
#11 0x00007ffff58124f8 in clover::hard_event::hard_event(clover::command_queue&, unsigned int, clover::ref_vector<clover::event> const&, std::function<void (clover::event&)>) (this=0xf267e0, q=...,
command=<optimized out>, deps=..., action=...) at core/event.cpp:126
#12 0x00007ffff57f8ae8 in clover::create<clover::hard_event, clover::command_queue&, int, clover::ref_vector<clover::event>&, clEnqueueNDRangeKernel(cl_command_queue, cl_kernel, cl_uint, const size_t*, const size_t*, const size_t*, cl_uint, _cl_event* const*, _cl_event**)::<lambda(clover::event&)> > () at ./util/pointer.hpp:230
#13 clEnqueueNDRangeKernel (d_q=0x63d328, d_kern=0xf24798, dims=<optimized out>, d_grid_offset=<optimized out>, d_grid_size=<optimized out>, d_block_size=0x7fffffffc430, num_deps=0, d_deps=0x0, rd_ev=0x0)
at api/kernel.cpp:293
#14 0x00000000004014a8 in main ()
(gdb)
```
**Attachment 120495**, "Program that segfaults":
[atomic.c](/uploads/f36571c60b045f58089c41753898be2b/atomic.c)
Version: git
### Blocking
* [Bug 99553](https://bugs.freedesktop.org/show_bug.cgi?id=99553)