mesa issueshttps://gitlab.freedesktop.org/mesa/mesa/-/issues2019-09-18T19:19:10Zhttps://gitlab.freedesktop.org/mesa/mesa/-/issues/546Half as many compute cores reported as when running with 'fglrx'2019-09-18T19:19:10ZBugzilla Migration UserHalf as many compute cores reported as when running with 'fglrx'## Submitted by Benji Wiebe
Assigned to **Default DRI bug account**
**[Link to original bug (#90219)](https://bugs.freedesktop.org/show_bug.cgi?id=90219)**
## Description
When using 'fglrx', this program (https://gist.github.com/B...## Submitted by Benji Wiebe
Assigned to **Default DRI bug account**
**[Link to original bug (#90219)](https://bugs.freedesktop.org/show_bug.cgi?id=90219)**
## Description
When using 'fglrx', this program (https://gist.github.com/BenjiWiebe/52a01924009d3534a5d6) reports 24 compute cores. When running with r600, it reports only 12.
I have only one GPU, a Radeon HD6970.
Version: 10.4https://gitlab.freedesktop.org/mesa/mesa/-/issues/545[r600g] GPU lockup when using kdenlive GPU acceleration2019-09-18T19:19:06ZBugzilla Migration User[r600g] GPU lockup when using kdenlive GPU acceleration## Submitted by Paul
Assigned to **Default DRI bug account**
**[Link to original bug (#90184)](https://bugs.freedesktop.org/show_bug.cgi?id=90184)**
## Description
Created attachment 115343
Journald output radeon ring 0 stalled fo...## Submitted by Paul
Assigned to **Default DRI bug account**
**[Link to original bug (#90184)](https://bugs.freedesktop.org/show_bug.cgi?id=90184)**
## Description
Created attachment 115343
Journald output radeon ring 0 stalled for more than XXX msecs
Hi,
when grading a video with the new GPU-accelerated kdenlive frameworks branch I encounter a GPU lockup when I add three effects to a clip simultaneously (White balance(GPU), Saturation(GPU) and Deconvolution sharpen(GPU) ) and seek the timeline. I already filed a bugreport here https://bugs.kde.org/show_bug.cgi?id=346184 but I think the problem lies in the driver rather than the program because trying the same on Intel hardware slows the system but there is no crash / lockup.
Fortunately I managed to recover the journal (is attached)
I hope you can help me. Thanks!
Hardware:
HD 6970 (Cayman XT)
Software:
Archlinux
Kernel 3.19.3
Mesa 10.5.4
Kdenlive stack:
kdenlive frameworks git (PKGBUILD attached)
mlt 0.9.6 (PKGBUILD attached)
movit 1.1.3 GPU effects package (PKGBUILD attached)
**Attachment 115343**, "Journald output radeon ring 0 stalled for more than XXX msecs":
[journald-radeon.log](/uploads/2bfd6e73df1e8d45c790bbcbc8485592/journald-radeon.log)
Version: 10.5https://gitlab.freedesktop.org/mesa/mesa/-/issues/544error 6 in libgallium.so.0.0.0 (Kodi Crashed when playing LiveTV using TVHead...2020-12-01T20:46:00ZBugzilla Migration Usererror 6 in libgallium.so.0.0.0 (Kodi Crashed when playing LiveTV using TVHeadend)## Submitted by Andrew
Assigned to **Default DRI bug account**
**[Link to original bug (#89995)](https://bugs.freedesktop.org/show_bug.cgi?id=89995)**
## Description
I am receiving a libgallium.so.0.0.0 error everytime I am trying...## Submitted by Andrew
Assigned to **Default DRI bug account**
**[Link to original bug (#89995)](https://bugs.freedesktop.org/show_bug.cgi?id=89995)**
## Description
I am receiving a libgallium.so.0.0.0 error everytime I am trying to run Live TV from within Kodi. This error crashes Kodi. I am running Kodi 14.2 and using TVheadend as the backend/Tuner server. I am seeing the below in my syslog everytime the crash occurs.
Apr 12 11:20:40 mediacenter tvheadend[1155]: mpegts: 189.028MHz in ATSC - tuning on LG Electronics LGDT3303 VSB/QAM Frontend : ATSC #0
Apr 12 11:20:40 mediacenter tvheadend[1155]: subscription: 0003: "127.0.0.1 [ kodi | XBMC Media Center ]" subscribing on channel "CTV", weight: 150, adapter: "LG Electronics LGDT3303 VSB/QAM Frontend : ATSC #0", network: "ATSC", mux: "189.028MHz", service: "CFTO", profile="htsp", hostname="127.0.0.1", username="kodi", client="XBMC Media Center"
Apr 12 11:20:44 mediacenter kernel: [ 209.198121] DVDPlayerVideo[2069]: segfault at 7fa6713fa000 ip 00007fa6906346dc sp 00007fa673ffd4a0 error 6 in libgallium.so.0.0.0[7fa690576000+1e9000]https://gitlab.freedesktop.org/mesa/mesa/-/issues/543Chrome crashes in 64 bit r600 driver while running google maps2019-09-18T19:19:01ZBugzilla Migration UserChrome crashes in 64 bit r600 driver while running google maps## Submitted by Jeff Powell
Assigned to **Default DRI bug account**
**[Link to original bug (#89619)](https://bugs.freedesktop.org/show_bug.cgi?id=89619)**
## Description
Sorry folks, I am new to this and will do my best.
I first...## Submitted by Jeff Powell
Assigned to **Default DRI bug account**
**[Link to original bug (#89619)](https://bugs.freedesktop.org/show_bug.cgi?id=89619)**
## Description
Sorry folks, I am new to this and will do my best.
I first reported this bug to Google. They got all the data here:
https://code.google.com/p/chromium/issues/detail?id=467821
and told me that this is a bug in the r600 driver.
Back in December I updated from 32 bit Ubuntu 12.04 to 64 bit Ubuntu 14.04 and have had major stability issues with Chrome ever since, particularly while using Google Maps.
This URL
https://www.google.com/maps/place/Los+Gatos,+CA+95033/@37.1893925,-121.9894751,11z/data=!4m2!3m1!1s0x808e39d2fbec72d9:0x4b03e7246671be9b
was the first time I've managed to capture something that crashes chrome reliably, however.
At their suggestion I tried running chrome with --disable-gpu and at least with a simple test the problem went away.
I think these drivers are the default in Ubuntu now, but they seem to be causing me a lot of grief.
You can pickup what Google got from the crash report Chrome sent to them from the bug listed above.
And for the time being I will figure out how to run with --disable-gpu on all the time to see if that avoids my issue.
Failing that I guess it's time to figure out how to go back to ATI's drivers.
If there is additional data I can provide somehow, I am happy to try. I'm no wizard, but I will follow instructions and get whatever you need if possible.
Thanks.https://gitlab.freedesktop.org/mesa/mesa/-/issues/542System hangs and screen powers down and back up when setting "sky" texture on...2019-09-18T19:19:00ZBugzilla Migration UserSystem hangs and screen powers down and back up when setting "sky" texture on a surface in Tesseract/OctaForge## Submitted by Maxim Therrien
Assigned to **Default DRI bug account**
**[Link to original bug (#89029)](https://bugs.freedesktop.org/show_bug.cgi?id=89029)**
## Description
This is a bug that only happens in Tesseract / OctaForge...## Submitted by Maxim Therrien
Assigned to **Default DRI bug account**
**[Link to original bug (#89029)](https://bugs.freedesktop.org/show_bug.cgi?id=89029)**
## Description
This is a bug that only happens in Tesseract / OctaForge (maybe affects other engines that I didn't test), but when I set a block's face to sky tex, my whole system hangs for about 15 seconds, then the screen goes to black, powers off, powers back on and the display is back, until it hangs entirely (the screen doesn't go blank this time). Using ATI Mobility Radeon HD5470 on an Acer Aspire 5742G-7353, OpenSUSE Tumbleweed. I couldn't get a backtrace due to my system being unrecoverable after the event. REISUB works, obviously.
Version: 10.4https://gitlab.freedesktop.org/mesa/mesa/-/issues/541VA-API on RV610 crashes my system2023-01-10T18:47:01ZBugzilla Migration UserVA-API on RV610 crashes my system## Submitted by eyelash `@eyelash`
Assigned to **Default DRI bug account**
**[Link to original bug (#88574)](https://bugs.freedesktop.org/show_bug.cgi?id=88574)**
## Description
when I start VLC like this:
export LIBVA_DRIVER_NAME...## Submitted by eyelash `@eyelash`
Assigned to **Default DRI bug account**
**[Link to original bug (#88574)](https://bugs.freedesktop.org/show_bug.cgi?id=88574)**
## Description
when I start VLC like this:
export LIBVA_DRIVER_NAME=gallium
vlc
and then inside VLC select VA-API as hardware acceleration and then open a video, my screen goes black after a few seconds and my system becomes unresponsive and I have to force poweroff by long pressing the power button.
I am using Arch Linux with the 3.18.2 Kernel and Mesa 10.4.2
My graphics card: Advanced Micro Devices, Inc. [AMD/ATI] RV610/M74 [Mobility Radeon HD 2400 XT]https://gitlab.freedesktop.org/mesa/mesa/-/issues/540unreal effectscave demo locks up gpu2019-09-18T19:18:54ZBugzilla Migration Userunreal effectscave demo locks up gpu## Submitted by almos
Assigned to **Default DRI bug account**
**[Link to original bug (#88522)](https://bugs.freedesktop.org/show_bug.cgi?id=88522)**
## Description
I tried the Effects Cave demo from here https://wiki.unrealengine...## Submitted by almos
Assigned to **Default DRI bug account**
**[Link to original bug (#88522)](https://bugs.freedesktop.org/show_bug.cgi?id=88522)**
## Description
I tried the Effects Cave demo from here https://wiki.unrealengine.com/Linux_Demos and it doesn't render anything, just locks up the GPU, the kernel calls a softreset, then the next frame locks up again and so on and so forth, until I kill it from a text console. This is printed to dmesg each time (nothing on the console):
[760734.139721] radeon 0000:01:00.0: ring 0 stalled for more than 10379msec
[760734.139727] radeon 0000:01:00.0: GPU lockup (waiting for 0x0000000006cb14fc last fence id 0x0000000006cb14fb on ring 0)
[760734.139734] radeon 0000:01:00.0: failed to get a new IB (-35)
[760734.139736] [drm:radeon_cs_ib_fill] *ERROR* Failed to get ib !
[760734.276346] radeon 0000:01:00.0: Saved 663 dwords of commands on ring 0.
[760734.276370] radeon 0000:01:00.0: GPU softreset: 0x00000009
[760734.276372] radeon 0000:01:00.0: GRBM_STATUS = 0xF0001828
[760734.276375] radeon 0000:01:00.0: GRBM_STATUS_SE0 = 0x80000003
[760734.276377] radeon 0000:01:00.0: GRBM_STATUS_SE1 = 0x80000003
[760734.276379] radeon 0000:01:00.0: SRBM_STATUS = 0x200000C0
[760734.276381] radeon 0000:01:00.0: SRBM_STATUS2 = 0x00000000
[760734.276383] radeon 0000:01:00.0: R_008674_CP_STALLED_STAT1 = 0x00000000
[760734.276385] radeon 0000:01:00.0: R_008678_CP_STALLED_STAT2 = 0x40040000
[760734.276388] radeon 0000:01:00.0: R_00867C_CP_BUSY_STAT = 0x00048006
[760734.276390] radeon 0000:01:00.0: R_008680_CP_STAT = 0x80268647
[760734.276392] radeon 0000:01:00.0: R_00D034_DMA_STATUS_REG = 0x44C83D57
[760734.277882] radeon 0000:01:00.0: GRBM_SOFT_RESET=0x00007F6B
[760734.277936] radeon 0000:01:00.0: SRBM_SOFT_RESET=0x00000100
[760734.279096] radeon 0000:01:00.0: GRBM_STATUS = 0x00003828
[760734.279098] radeon 0000:01:00.0: GRBM_STATUS_SE0 = 0x00000007
[760734.279100] radeon 0000:01:00.0: GRBM_STATUS_SE1 = 0x00000007
[760734.279102] radeon 0000:01:00.0: SRBM_STATUS = 0x200000C0
[760734.279104] radeon 0000:01:00.0: SRBM_STATUS2 = 0x00000000
[760734.279107] radeon 0000:01:00.0: R_008674_CP_STALLED_STAT1 = 0x00000000
[760734.279109] radeon 0000:01:00.0: R_008678_CP_STALLED_STAT2 = 0x00000000
[760734.279111] radeon 0000:01:00.0: R_00867C_CP_BUSY_STAT = 0x00000000
[760734.279113] radeon 0000:01:00.0: R_008680_CP_STAT = 0x00000000
[760734.279116] radeon 0000:01:00.0: R_00D034_DMA_STATUS_REG = 0x44C83D57
[760734.279147] radeon 0000:01:00.0: GPU reset succeeded, trying to resume
[760734.305227] [drm] enabling PCIE gen 2 link speeds, disable with radeon.pcie_gen2=0
[760734.306448] [drm] PCIE GART of 1024M enabled (table at 0x0000000000273000).
[760734.306543] radeon 0000:01:00.0: WB enabled
[760734.306546] radeon 0000:01:00.0: fence driver on ring 0 use gpu addr 0x0000000040000c00 and cpu addr 0xffff88041e6dbc00
[760734.306548] radeon 0000:01:00.0: fence driver on ring 3 use gpu addr 0x0000000040000c0c and cpu addr 0xffff88041e6dbc0c
[760734.307995] radeon 0000:01:00.0: fence driver on ring 5 use gpu addr 0x0000000000072118 and cpu addr 0xffffc900120b2118
[760734.324270] [drm] ring test on 0 succeeded in 2 usecs
[760734.324281] [drm] ring test on 3 succeeded in 7 usecs
[760734.501676] [drm] ring test on 5 succeeded in 2 usecs
[760734.501685] [drm] UVD initialized successfully.
[760744.513661] radeon 0000:01:00.0: ring 0 stalled for more than 10000msec
[760744.513666] radeon 0000:01:00.0: GPU lockup (waiting for 0x0000000006cb1511 last fence id 0x0000000006cb1502 on ring 0)
[760744.513672] [drm:r600_ib_test] *ERROR* radeon: fence wait failed (-35).
[760744.513677] [drm:radeon_ib_ring_tests] *ERROR* radeon: failed testing IB on GFX ring (-35).
[760744.513678] radeon 0000:01:00.0: ib ring test failed (-35).
[760744.522064] radeon 0000:01:00.0: GPU softreset: 0x00000009
[760744.522067] radeon 0000:01:00.0: GRBM_STATUS = 0xF7731828
[760744.522069] radeon 0000:01:00.0: GRBM_STATUS_SE0 = 0xFC000003
[760744.522072] radeon 0000:01:00.0: GRBM_STATUS_SE1 = 0xFC000003
[760744.522074] radeon 0000:01:00.0: SRBM_STATUS = 0x200000C0
[760744.522076] radeon 0000:01:00.0: SRBM_STATUS2 = 0x00000000
[760744.522078] radeon 0000:01:00.0: R_008674_CP_STALLED_STAT1 = 0x00000000
[760744.522080] radeon 0000:01:00.0: R_008678_CP_STALLED_STAT2 = 0x400C0000
[760744.522083] radeon 0000:01:00.0: R_00867C_CP_BUSY_STAT = 0x00048006
[760744.522085] radeon 0000:01:00.0: R_008680_CP_STAT = 0x80268647
[760744.522087] radeon 0000:01:00.0: R_00D034_DMA_STATUS_REG = 0x44C83D57
[760744.522255] radeon 0000:01:00.0: GRBM_SOFT_RESET=0x00007F6B
[760744.522310] radeon 0000:01:00.0: SRBM_SOFT_RESET=0x00000100
[760744.523469] radeon 0000:01:00.0: GRBM_STATUS = 0x00003828
[760744.523471] radeon 0000:01:00.0: GRBM_STATUS_SE0 = 0x00000007
[760744.523475] radeon 0000:01:00.0: GRBM_STATUS_SE1 = 0x00000007
[760744.523477] radeon 0000:01:00.0: SRBM_STATUS = 0x200000C0
[760744.523479] radeon 0000:01:00.0: SRBM_STATUS2 = 0x00000000
[760744.523481] radeon 0000:01:00.0: R_008674_CP_STALLED_STAT1 = 0x00000000
[760744.523483] radeon 0000:01:00.0: R_008678_CP_STALLED_STAT2 = 0x00000000
[760744.523486] radeon 0000:01:00.0: R_00867C_CP_BUSY_STAT = 0x00000000
[760744.523488] radeon 0000:01:00.0: R_008680_CP_STAT = 0x00000000
[760744.523490] radeon 0000:01:00.0: R_00D034_DMA_STATUS_REG = 0x44C83D57
[760744.523525] radeon 0000:01:00.0: GPU reset succeeded, trying to resume
[760744.535154] [drm] enabling PCIE gen 2 link speeds, disable with radeon.pcie_gen2=0
[760744.538833] [drm] PCIE GART of 1024M enabled (table at 0x0000000000273000).
[760744.538926] radeon 0000:01:00.0: WB enabled
[760744.538929] radeon 0000:01:00.0: fence driver on ring 0 use gpu addr 0x0000000040000c00 and cpu addr 0xffff88041e6dbc00
[760744.538931] radeon 0000:01:00.0: fence driver on ring 3 use gpu addr 0x0000000040000c0c and cpu addr 0xffff88041e6dbc0c
[760744.540384] radeon 0000:01:00.0: fence driver on ring 5 use gpu addr 0x0000000000072118 and cpu addr 0xffffc900120b2118
[760744.556776] [drm] ring test on 0 succeeded in 2 usecs
[760744.556787] [drm] ring test on 3 succeeded in 7 usecs
[760744.734161] [drm] ring test on 5 succeeded in 2 usecs
[760744.734170] [drm] UVD initialized successfully.
[760744.734257] [drm] ib test on ring 0 succeeded in 0 usecs
[760744.734340] [drm] ib test on ring 3 succeeded in 0 usecs
[760744.885694] [drm:uvd_v1_0_ib_test] *ERROR* radeon: failed to get create msg (-22).
[760744.885701] [drm:radeon_ib_ring_tests] *ERROR* radeon: failed testing IB on ring 5 (-22).
[760744.885793] switching from power state:
[760744.885797] ui class: none
[760744.885798] internal class: boot
[760744.885799] caps:
[760744.885801] uvd vclk: 0 dclk: 0
[760744.885802] power level 0 sclk: 10000 mclk: 30000 vddc: 950 vddci: 950
[760744.885803] power level 1 sclk: 10000 mclk: 30000 vddc: 950 vddci: 950
[760744.885804] power level 2 sclk: 10000 mclk: 30000 vddc: 950 vddci: 950
[760744.885805] status: c b
[760744.885806] switching to power state:
[760744.885807] ui class: performance
[760744.885808] internal class: none
[760744.885808] caps:
[760744.885809] uvd vclk: 0 dclk: 0
[760744.885810] power level 0 sclk: 10000 mclk: 15000 vddc: 950 vddci: 950
[760744.885811] power level 1 sclk: 60000 mclk: 100000 vddc: 1100 vddci: 1100
[760744.885812] power level 2 sclk: 86000 mclk: 110000 vddc: 1150 vddci: 1100
[760744.885813] status: r
This is with AMD Barts (HD6850), kernel is 3.17.7, mesa 10.3.2 and 10.5-dev.
I also tried the Realistic Rendering demo, and it works fine (with mesa 10.1 it was completely blue, but it has been fixed).
Version: githttps://gitlab.freedesktop.org/mesa/mesa/-/issues/539Civilization Beyond Earth crashes on r6002022-12-20T23:38:02ZBugzilla Migration UserCivilization Beyond Earth crashes on r600## Submitted by ole..@..ret.de
Assigned to **Default DRI bug account**
**[Link to original bug (#88263)](https://bugs.freedesktop.org/show_bug.cgi?id=88263)**
## Description
Dear Mesa developers,
as suggested in #87489 a new repo...## Submitted by ole..@..ret.de
Assigned to **Default DRI bug account**
**[Link to original bug (#88263)](https://bugs.freedesktop.org/show_bug.cgi?id=88263)**
## Description
Dear Mesa developers,
as suggested in #87489 a new report.
The game crashes when staring a new game or loading an existing. I can reach the menu, set up a new game and so on. As far as I can tell, llvm-svn is used for building the mesa-git package. I also tried running R600_DEBUG=llvm to make sure llvm is really used --- I'm not sure what's the default, nowadays (is it somewhere in the logs? I didn't find anything).
I created an trace file of the game and enabled R600_DEBUG=vs,gs,ps
As the trace file is rather huge, I put everything to the following google drive storage. You can find there also the debugging output generated by the above debug settings.
https://drive.google.com/folderview?id=0BxSauDFlQdaFYTRaY3hrLXNvOVk&usp=sharing
As the game crashes, I'm not certain, if the files are complete.
If it is of any help, I can provide an apitrace of fglrx. It runs the game, albeit with graphic errors. Please let me know if I can provide more information.
**** System:
ATI Juniper PRO [Radeon HD 5750]
ArchLinux AMD64 using mesa-git repository.
Version: git
### See also
* https://bugs.freedesktop.org/show_bug.cgi?id=93706https://gitlab.freedesktop.org/mesa/mesa/-/issues/538VA-API state tracker in radeon results in green screen.2019-09-18T19:18:50ZBugzilla Migration UserVA-API state tracker in radeon results in green screen.## Submitted by Apostolos B.
Assigned to **Default DRI bug account**
**[Link to original bug (#87741)](https://bugs.freedesktop.org/show_bug.cgi?id=87741)**
## Description
Created attachment 111367
dmesg
As the title suggests. Ex...## Submitted by Apostolos B.
Assigned to **Default DRI bug account**
**[Link to original bug (#87741)](https://bugs.freedesktop.org/show_bug.cgi?id=87741)**
## Description
Created attachment 111367
dmesg
As the title suggests. Exported LIBVA_DRIVER_NAME=gallium and using gst-vaapi you get a green screen while the sound plays.
It seems that decoding works -UVD clocks change speed- but the video ends up green.
Youtube and E19 using gst for video all have the same behavior.
**Attachment 111367**, "dmesg":
[dmesg](/uploads/ccae0af47b7e544b241bbf2ad290709b/dmesg)
Version: 10.4https://gitlab.freedesktop.org/mesa/mesa/-/issues/537WebGL can cause GPU reset2019-09-18T19:18:46ZBugzilla Migration UserWebGL can cause GPU reset## Submitted by almos
Assigned to **Default DRI bug account**
**[Link to original bug (#87568)](https://bugs.freedesktop.org/show_bug.cgi?id=87568)**
## Description
I was given this link: http://hunger.hu/webgl.html which was supp...## Submitted by almos
Assigned to **Default DRI bug account**
**[Link to original bug (#87568)](https://bugs.freedesktop.org/show_bug.cgi?id=87568)**
## Description
I was given this link: http://hunger.hu/webgl.html which was supposed to crash any video driver, and it really did a hiccup. Fortunately, after 1 second the kernel detected GPU lockup, and reinitialized everything just fine.
As far as I can tell that javascript doesn't do anything sinister, just tries to render 200k triangles with a single glDrawElements() call. Shouldn't there be a protection against such simple overflows somewhere?
Version: 10.3https://gitlab.freedesktop.org/mesa/mesa/-/issues/536[clover/redwood] John the Ripper: LLVM triggered Diagnostic Handler: unsuppor...2022-11-03T09:08:10ZBugzilla Migration User[clover/redwood] John the Ripper: LLVM triggered Diagnostic Handler: unsupported call to function S2KItSaltedSHA1Generator in gpg## Submitted by Dennis Schridde
Assigned to **Default DRI bug account**
**[Link to original bug (#87071)](https://bugs.freedesktop.org/show_bug.cgi?id=87071)**
## Description
Mesa 10.3.4 / LLVM 3.5.0 / libclc 0.0.1_pre20141027 see...## Submitted by Dennis Schridde
Assigned to **Default DRI bug account**
**[Link to original bug (#87071)](https://bugs.freedesktop.org/show_bug.cgi?id=87071)**
## Description
Mesa 10.3.4 / LLVM 3.5.0 / libclc 0.0.1_pre20141027 seems to be unable to compile the OpenCL function S2KItSaltedSHA1Generator from current John-The-Ripper Git [1].
The function is too long to quote here, but the signature is:
inline void S2KItSaltedSHA1Generator(__global const uchar *password, int password_length, __global const uchar *salt, int count, __global uchar *key, int length)
My hardware as reported by JTR is:
# /usr/sbin/john -list=opencl-devices
Platform #0 name: Default
Platform version: OpenCL 1.1 MESA 10.3.4
Device #0 (0) name: AMD REDWOOD
Device vendor: X.Org
Device type: GPU (LE)
Device version: OpenCL 1.1 MESA 10.3.4
Driver version: 10.3.4
Native vector widths: char 16, short 8, int 4, long 2
Preferred vector width: char 16, short 8, int 4, long 2
Global Memory: 1024.0 MB
Local Memory: 32.0 KB (Local)
Max memory alloc. size: 256.2 MB
Max clock (MHz): 700
Max Work Group Size: 256
Parallel compute cores: 5
[1] https://github.com/magnumripper/JohnTheRipper/blob/bleeding-jumbo/src/opencl/gpg_kernel.cl#L369
Version: 10.3
### Blocking
* [Bug 99553](https://bugs.freedesktop.org/show_bug.cgi?id=99553)https://gitlab.freedesktop.org/mesa/mesa/-/issues/535gputest pixmark tests fail on Barts2019-09-18T19:18:42ZBugzilla Migration Usergputest pixmark tests fail on Barts## Submitted by almos
Assigned to **Default DRI bug account**
**[Link to original bug (#87047)](https://bugs.freedesktop.org/show_bug.cgi?id=87047)**
## Description
The piano and the volplosion benchmarks don't render anything, an...## Submitted by almos
Assigned to **Default DRI bug account**
**[Link to original bug (#87047)](https://bugs.freedesktop.org/show_bug.cgi?id=87047)**
## Description
The piano and the volplosion benchmarks don't render anything, and an incredible amount this is printed to the console:
EE ../../../../../../src/gallium/drivers/r600/r600_shader.c:157 r600_pipe_shader_create - translation from TGSI failed !
EE ../../../../../../src/gallium/drivers/r600/r600_state_common.c:758 r600_shader_select - Failed to build shader variant (type=1) -1
Mesa 10.3.2
Version: 10.3https://gitlab.freedesktop.org/mesa/mesa/-/issues/534Roundabout game, green tint on open source radeon driver2022-10-31T23:17:16ZBugzilla Migration UserRoundabout game, green tint on open source radeon driver## Submitted by Alexander von Gluck IV `@kallisti5`
Assigned to **Default DRI bug account**
**[Link to original bug (#86789)](https://bugs.freedesktop.org/show_bug.cgi?id=86789)**
## Description
Seems like playing the roundabout g...## Submitted by Alexander von Gluck IV `@kallisti5`
Assigned to **Default DRI bug account**
**[Link to original bug (#86789)](https://bugs.freedesktop.org/show_bug.cgi?id=86789)**
## Description
Seems like playing the roundabout game results in a green tint on video playback. Reported on Debian testing and ArchLinux.
extra/mesa 10.3.4-1 [installed]
extra/mesa-demos 8.2.0-3 [installed]
extra/mesa-dri 10.3.4-1 [installed]
extra/mesa-libgl 10.3.4-1 [installed]
extra/mesa-vdpau 10.3.4-1 [installed]
multilib/lib32-mesa 10.3.4-1 [installed]
multilib/lib32-mesa-demos 8.2.0-2 [installed]
multilib/lib32-mesa-dri 10.3.4-1 [installed]
multilib/lib32-mesa-libgl 10.3.4-1 [installed]
OpenGL renderer string: Gallium 0.4 on AMD CYPRESS
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cypress LE [Radeon HD 5830]
01:00.1 Audio device: Advanced Micro Devices, Inc. [AMD/ATI] Cypress HDMI Audio [Radeon HD 5800 Series]
Attached is a screenshot of issue and Xorg logs
Version: 10.3https://gitlab.freedesktop.org/mesa/mesa/-/issues/533[RV770] [bisected] Bad textures rendering on Serious Sam 3 with sb enabled2019-09-18T19:18:07ZBugzilla Migration User[RV770] [bisected] Bad textures rendering on Serious Sam 3 with sb enabled## Submitted by Benjamin Bellec
Assigned to **Default DRI bug account**
**[Link to original bug (#86165)](https://bugs.freedesktop.org/show_bug.cgi?id=86165)**
## Description
Created attachment 109297
SS3 ground textures at high s...## Submitted by Benjamin Bellec
Assigned to **Default DRI bug account**
**[Link to original bug (#86165)](https://bugs.freedesktop.org/show_bug.cgi?id=86165)**
## Description
Created attachment 109297
SS3 ground textures at high settings when SB is enabled
Ground textures in Serious Sam 3 are incorrectly rendered (see the first attachment for a preview).
This only occurs with my RV770, not with my HD5850 (Evergreen).
This only occurs when sb is enabled (which is the default setting).
The first bad commit is :
commit: 7ae9cc71f097af5ae1f83f77f75de2198849faca
summary: st/mesa: use new float comparison opcodes if native integers are supported
author: Roland Scheidegger <sroland@vmware.com>
date of commit: 2013-08-15 15:30:07 (GMT)
**Attachment 109297**, "SS3 ground textures at high settings when SB is enabled":
![ss3_bad_with_hi_settings](/uploads/c8d5212e3a9a9b0b628864cb6d45cfdf/ss3_bad_with_hi_settings.png)
Version: githttps://gitlab.freedesktop.org/mesa/mesa/-/issues/532Some textures are not rendering correctly in apitrace but are fine while capt...2019-09-18T19:17:55ZBugzilla Migration UserSome textures are not rendering correctly in apitrace but are fine while capturing## Submitted by Benjamin Bellec
Assigned to **Default DRI bug account**
**[Link to original bug (#86130)](https://bugs.freedesktop.org/show_bug.cgi?id=86130)**
## Description
Created attachment 109249
Example of a broken weapon te...## Submitted by Benjamin Bellec
Assigned to **Default DRI bug account**
**[Link to original bug (#86130)](https://bugs.freedesktop.org/show_bug.cgi?id=86130)**
## Description
Created attachment 109249
Example of a broken weapon texture
I captured a Serious Sam 3 trace with apitrace. The game is correctly rendered when capturing. But when retracing with qapitrace, most of the time the weapons textures are completely broken, see the screenshot in attachment for a preview.
I posted this issue on the apitrace mailing list, where José Fonseca give me some advice and provided some patch I tested, but no patch or tips were able to solve the problem. My discussion with José has many details, you should look here :
http://lists.freedesktop.org/archives/apitrace/2014-November/001011.html
I have this issue with a Radeon HD5850 (CYPRESS) and a HD4850 (RV770) too. But not with a GeForce GT210 (NVA8). I have no other card to test.
I'm currently using Mesa 10.3.2 but also tested with 9.0 without better results.
I provided several (api)trace to José on the mailing list, you could find them on the thread pointed above.
I'm available for more details or test.
**Attachment 109249**, "Example of a broken weapon texture":
![screenshot-ss3](/uploads/ba6ac6031f6f10dbf60b6b974fa127ac/screenshot-ss3.png)
Version: githttps://gitlab.freedesktop.org/mesa/mesa/-/issues/531still getting segfault with vdpau and r600g on Radeon 3850HD - have sample video2022-12-20T23:46:14ZBugzilla Migration Userstill getting segfault with vdpau and r600g on Radeon 3850HD - have sample video## Submitted by Arthur Marsh
Assigned to **Default DRI bug account**
**[Link to original bug (#85613)](https://bugs.freedesktop.org/show_bug.cgi?id=85613)**
## Description
I have a video sample online that still gives me a segfaul...## Submitted by Arthur Marsh
Assigned to **Default DRI bug account**
**[Link to original bug (#85613)](https://bugs.freedesktop.org/show_bug.cgi?id=85613)**
## Description
I have a video sample online that still gives me a segfault when playing back under vlc. It plays back fine under mpv and mplayer using vdpau.
Debian bug report:
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=766058
VLC bug report:
https://trac.videolan.org/vlc/ticket/12644
VLC have closed the bug on their side claiming that it's a vdpau driver issue.
video sample:
http://www.users.on.net/~arthur.marsh/VTS_01_1.VOB (152 Megabytes)
I'm using vlc 2.2.0~pre4-2 on Debian unstable with mesa 10.3.2-1 using a Radeon 3850HD card and am happy to run further tests and rebuild mesa with patches.
Arthur.https://gitlab.freedesktop.org/mesa/mesa/-/issues/530SB is used only after GPR check / GPR max is not dynamic2019-09-18T19:17:42ZBugzilla Migration UserSB is used only after GPR check / GPR max is not dynamic## Submitted by Lauri Kasanen `@cand`
Assigned to **Default DRI bug account**
**[Link to original bug (#85596)](https://bugs.freedesktop.org/show_bug.cgi?id=85596)**
## Description
Many big shaders that currently fail with
r600_sh...## Submitted by Lauri Kasanen `@cand`
Assigned to **Default DRI bug account**
**[Link to original bug (#85596)](https://bugs.freedesktop.org/show_bug.cgi?id=85596)**
## Description
Many big shaders that currently fail with
r600_shader_select - Failed to build shader variant (type=1) -12
r600_shader_from_tgsi - GPR limit exceeded - shader requires foo registers
would actually work if the GPR check was moved to after SB, as SB reduces the GPR usage quite nicely.
Another thing is that 128 is the lowest common denominator, and many cards have 192 or 256, which could be checked with the radeon_info ioctl.
Version: git
### Depends on
* [Bug 81683](https://bugs.freedesktop.org/show_bug.cgi?id=81683)
* [Bug 69623](https://bugs.freedesktop.org/show_bug.cgi?id=69623)
* [Bug 74868](https://bugs.freedesktop.org/show_bug.cgi?id=74868)https://gitlab.freedesktop.org/mesa/mesa/-/issues/529Radeon UVD error2019-09-18T19:17:40ZBugzilla Migration UserRadeon UVD error## Submitted by Apostolos B.
Assigned to **Default DRI bug account**
**[Link to original bug (#84920)](https://bugs.freedesktop.org/show_bug.cgi?id=84920)**
## Description
I had this on occasion but couldn't reproduce it reliably:...## Submitted by Apostolos B.
Assigned to **Default DRI bug account**
**[Link to original bug (#84920)](https://bugs.freedesktop.org/show_bug.cgi?id=84920)**
## Description
I had this on occasion but couldn't reproduce it reliably:
Go to:
http://global.burton.com/on/demandware.store/Sites-Burton_GLOBAL-Site/default/Team-Riders
and move the cursor over the faces.
You will see many (toooo many) errors like the one below in the journal:
Oct 11 23:20:38 mainland kernel: [drm:radeon_uvd_cs_msg] *ERROR* No more free UVD handles!
Oct 11 23:20:38 mainland kernel: [drm:radeon_cs_ib_chunk] *ERROR* Invalid command stream !
Linux mainland 3.16.4-1-ARCH #1 SMP PREEMPT Mon Oct 6 08:22:27 CEST 2014 x86_64 GNU/Linux
glxinfo | grep -i opengl
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD BARTS
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.3.0
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.3.0
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.3.0
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.0
OpenGL ES profile extensions:
The dmesg is useless cause the error filled everything.https://gitlab.freedesktop.org/mesa/mesa/-/issues/528GPU hang xbmc tvheadend uvd2019-09-18T19:17:38ZBugzilla Migration UserGPU hang xbmc tvheadend uvd## Submitted by Martin Bednar
Assigned to **Default DRI bug account**
**[Link to original bug (#84519)](https://bugs.freedesktop.org/show_bug.cgi?id=84519)**
## Description
Created attachment 107140
dmesg from around the hang
Whe...## Submitted by Martin Bednar
Assigned to **Default DRI bug account**
**[Link to original bug (#84519)](https://bugs.freedesktop.org/show_bug.cgi?id=84519)**
## Description
Created attachment 107140
dmesg from around the hang
When playing back a live TV stream using xbmc and tvheadend I immediately get a GPU hang. relevant dmesg attached.
00:01.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Trinity [Radeon HD 7480D]
Anything more I could do, please tell me.
~~**Attachment 107140**~~, "dmesg from around the hang":
[uvd.dmesg](/uploads/3438852533f2751e1265a171fdd7f854/uvd.dmesg)https://gitlab.freedesktop.org/mesa/mesa/-/issues/527[r600] crashes in Tropico 5 with Radeon HD 5xxx2019-09-18T19:17:26ZBugzilla Migration User[r600] crashes in Tropico 5 with Radeon HD 5xxx## Submitted by Armandos
Assigned to **Default DRI bug account**
**[Link to original bug (#84292)](https://bugs.freedesktop.org/show_bug.cgi?id=84292)**
## Description
Created attachment 106807
System information text doc
Two use...## Submitted by Armandos
Assigned to **Default DRI bug account**
**[Link to original bug (#84292)](https://bugs.freedesktop.org/show_bug.cgi?id=84292)**
## Description
Created attachment 106807
System information text doc
Two users (one of them myself) have experienced trouble with Tropico 5.
"Last patch made it run the menu but starting the new game renders the system unusable and requires a reboot :( Last message in the system log is this:
kernel: radeon 0000:01:00.0: ring 0 stalled for more than 10000msec
GPU is Mobility Radeon HD 5730 with mesa 10.2.8 drivers on kernel 3.16.3." (steam fora)
And me:
"Tried both Tropico 5 main and linuxbeta, on intel i7 CPU 930 and AMD Radeon HD 5870. Had to work around the black screen issue but, upon reaching the main menu and clicking on New Campaign or Tutorial, the screen would flash and glitch and sound would repeat.
After that, my monitor would turn on and off and display Refresh rate out of range (approx. 43.1 KHz - 41 Hz) and the system would need a cold reboot.
Tried to run it with both the updated kernel and without, realising I had never let it run for more than 30 seconds after the freeze. Result was that the fans inside my computer began spinning like crazy, the system restarted with 4-5 ping sounds and the fans still running full-speed. Only after a cold shutdown did the fans stop.
So I suspect this process almost fried my CPU or GPU."
I am running updated Mesa and Gallium through oibaf ppa.
**Attachment 106807**, "System information text doc":
[sysinformation](/uploads/939f2baab79fb3f3a245be0fc1d1ec6b/sysinformation)
Version: 10.2