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    • Eric Anholt's avatar
      gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4. · ac0051a5
      Eric Anholt authored
      Because vc4 can control the order that tiles are rasterized in, we can use
      it to implement overlapping blits using normal drawing and
      GL_ARB_texture_barrier, as long as we can tell the kernel what order to
      render the tiles in.
      
      This commit introduces the core gallium support, vc4 changes will follow.
      
      v2: Fix on the simulator.
      v3: Add the cap (disabled) to other drivers, add rst docs for the cap.
      v4: Rebase on PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS
      v5: Drop vc4 changes from this commit, for clarity.
      
      Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v3)
      ac0051a5
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