- 01 Dec, 2009 1 commit
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Michał Król authored
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- 06 Nov, 2009 1 commit
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Jose Fonseca authored
Used in Quake3.
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- 03 Aug, 2009 1 commit
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Brian Paul authored
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- 14 Jul, 2009 1 commit
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Patrice Mandin authored
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- 29 Jun, 2009 2 commits
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Brian Paul authored
All gallium drivers should be able to support mixed-size color/depth/stencil buffers. If not, we'll need a new PIPE_CAP_ query.
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Brian Paul authored
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- 26 Jun, 2009 1 commit
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Brian Paul authored
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- 22 Jun, 2009 2 commits
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Brian Paul authored
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Brian Paul authored
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- 12 Jun, 2009 1 commit
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Brian Paul authored
This is handled entirely in core Mesa where the combiner state is converted into a fragment program.
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- 10 Jun, 2009 1 commit
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Brian Paul authored
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- 08 Jun, 2009 1 commit
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Brian Paul authored
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- 03 Jun, 2009 1 commit
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Brian Paul authored
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- 21 May, 2009 1 commit
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Brian Paul authored
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- 13 May, 2009 1 commit
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Brian Paul authored
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- 19 Feb, 2009 1 commit
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Brian Paul authored
Since Ian's patch of a few weeks ago, we can enable all three variations of two-sided stencil. Update the state tracker to handle the extra back- face state and turn on the EXT. Note: there's a new Glean test for two-sided stencil now...
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- 26 Jan, 2009 1 commit
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Brian Paul authored
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- 04 Jan, 2009 1 commit
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Brian Paul authored
Fixes Cell regression.
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- 02 Jan, 2009 2 commits
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Brian Paul authored
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Brian Paul authored
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- 12 Dec, 2008 1 commit
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Roland Scheidegger authored
add some more srgb texture formats, including compressed ones various fixes relating to srgb formats issues: the util code for generating mipmaps will not handle srgb formats correctly (would need to use a linear->srgb conversion shader)
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- 04 Dec, 2008 1 commit
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Brian authored
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- 14 Aug, 2008 1 commit
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Brian Paul authored
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- 06 Aug, 2008 1 commit
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Brian Paul authored
Check for these caps in state tracker and enable corresponding GL extensions if supported.
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- 19 Jul, 2008 1 commit
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José Fonseca authored
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- 24 Jun, 2008 1 commit
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José Fonseca authored
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- 02 May, 2008 1 commit
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Alan Hourihane authored
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- 25 Apr, 2008 1 commit
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Brian Paul authored
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- 16 Apr, 2008 1 commit
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Brian Paul authored
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- 15 Apr, 2008 1 commit
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Brian authored
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- 03 Apr, 2008 1 commit
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Brian authored
Update texture format selection code too.
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- 01 Apr, 2008 1 commit
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Brian authored
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- 21 Mar, 2008 2 commits
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Brian Paul authored
The PIPE_CAP_S3TC token will be deprecated.
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Brian Paul authored
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- 18 Mar, 2008 1 commit
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Brian authored
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- 27 Feb, 2008 1 commit
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Brian authored
These are now per-screen functions, not per-context. State tracker updated, code in drivers and p_context.h disabled.
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- 15 Feb, 2008 1 commit
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Brian authored
The state tracker will call pipe->get_paramf(PIPE_CAP_BITMAP_TEXCOORD_BIAS) to get a bias factor for adjusting the texcoords used in bitmap/drawpixels. This allows us to compensate for small differences in rasterization from one device to another.
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- 06 Feb, 2008 1 commit
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Brian authored
The state tracker will call pipe->get_paramf(PIPE_CAP_BITMAP_TEXCOORD_BIAS) to get a bias factor for adjusting the texcoords used in bitmap/drawpixels. This allows us to compensate for small differences in rasterization from one device to another.
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- 08 Nov, 2007 2 commits