1. 04 Feb, 2014 1 commit
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  15. 22 Jul, 2013 1 commit
    • Tom Stellard's avatar
      gallium: Add PIPE_CAP_ENDIANNESS · 4e90bc9a
      Tom Stellard authored
      Cc: mesa-stable@lists.freedesktop.org
      [ Francisco Jerez: Fix "PIPE_ENDIAN_SMALL" in the documentation,
        define PIPE_ENDIAN_NATIVE. ]
      4e90bc9a
  16. 02 Jul, 2013 1 commit
  17. 30 May, 2013 1 commit
  18. 11 May, 2013 1 commit
  19. 18 Apr, 2013 1 commit
    • Christoph Bumiller's avatar
      st/mesa: optionally apply texture swizzle to border color v2 · 729abfd0
      Christoph Bumiller authored
      This is the only sane solution for nv50 and nvc0 (really, trust me),
      but since on other hardware the border colour is tightly coupled with
      texture state they'd have to undo the swizzle, so I've added a cap.
      
      The dependency of update_sampler on the texture updates was
      introduced to avoid doing the apply_depthmode to the swizzle twice.
      
      v2: Moved swizzling helper to u_format.c, extended the CAP to
      provide more accurate information.
      729abfd0
  20. 03 Apr, 2013 3 commits
  21. 23 Mar, 2013 1 commit
  22. 20 Mar, 2013 1 commit
    • Christoph Bumiller's avatar
      gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3 · 8acaf862
      Christoph Bumiller authored
      This makes it possible to identify gl_TexCoord and gl_PointCoord
      for drivers where sprite coordinate replacement is restricted.
      
      The new PIPE_CAP_TGSI_TEXCOORD decides whether these varyings
      should be hidden behind the GENERIC semantic or not.
      
      With this patch only nvc0 and nv30 will request that they be used.
      
      v2: introduce a CAP so other drivers don't have to bother with
      the new semantic
      
      v3: adapt to introduction gl_varying_slot enum
      8acaf862
  23. 04 Feb, 2013 2 commits
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  32. 26 Jun, 2012 3 commits