Commit ff02458a authored by Alejandro Piñeiro's avatar Alejandro Piñeiro Committed by Marge Bot

v3d/limits: add line width and point size limits

They will be the same for the OpenGL and Vulkan driver, so let's put
it on the commit limits header.

Part-of: <!6766>
parent 7620a1b1
...@@ -59,4 +59,7 @@ ...@@ -59,4 +59,7 @@
#define V3D_MAX_DRAW_BUFFERS 4 #define V3D_MAX_DRAW_BUFFERS 4
#define V3D_MAX_POINT_SIZE 512.0f
#define V3D_MAX_LINE_WIDTH 32
#endif /* V3D_LIMITS_H */ #endif /* V3D_LIMITS_H */
...@@ -25,6 +25,7 @@ ...@@ -25,6 +25,7 @@
#include <sys/sysinfo.h> #include <sys/sysinfo.h>
#include "common/v3d_device_info.h" #include "common/v3d_device_info.h"
#include "common/v3d_limits.h"
#include "util/os_misc.h" #include "util/os_misc.h"
#include "pipe/p_defines.h" #include "pipe/p_defines.h"
#include "pipe/p_screen.h" #include "pipe/p_screen.h"
...@@ -279,11 +280,11 @@ v3d_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) ...@@ -279,11 +280,11 @@ v3d_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
switch (param) { switch (param) {
case PIPE_CAPF_MAX_LINE_WIDTH: case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA: case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 32; return V3D_MAX_LINE_WIDTH;
case PIPE_CAPF_MAX_POINT_WIDTH: case PIPE_CAPF_MAX_POINT_WIDTH:
case PIPE_CAPF_MAX_POINT_WIDTH_AA: case PIPE_CAPF_MAX_POINT_WIDTH_AA:
return 512.0f; return V3D_MAX_POINT_SIZE;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 0.0f; return 0.0f;
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment