Commit f55a308c authored by Eric Anholt's avatar Eric Anholt

v3d: Enable PIPE_CAP_TGSI_TEXCOORD.

Dave wants to drop the !TEXCOORD path from NIR, and it's easy enough to
do.  Untested.
Reviewed-by: José Casanova Crespo's avatarJose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <!2952>
parent a60e8dfd
......@@ -23,6 +23,7 @@
#include <inttypes.h>
#include "util/format/u_format.h"
#include "util/u_helpers.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/ralloc.h"
......@@ -1562,21 +1563,14 @@ ntq_setup_vs_inputs(struct v3d_compile *c)
}
}
static bool
var_needs_point_coord(struct v3d_compile *c, nir_variable *var)
{
return (var->data.location == VARYING_SLOT_PNTC ||
(var->data.location >= VARYING_SLOT_VAR0 &&
(c->fs_key->point_sprite_mask &
(1 << (var->data.location - VARYING_SLOT_VAR0)))));
}
static bool
program_reads_point_coord(struct v3d_compile *c)
{
nir_foreach_variable(var, &c->s->inputs) {
if (var_needs_point_coord(c, var))
if (util_varying_is_point_coord(var->data.location,
c->fs_key->point_sprite_mask)) {
return true;
}
}
return false;
......@@ -1657,7 +1651,8 @@ ntq_setup_fs_inputs(struct v3d_compile *c)
if (var->data.location == VARYING_SLOT_POS) {
emit_fragcoord_input(c, loc);
} else if (var_needs_point_coord(c, var)) {
} else if (util_varying_is_point_coord(var->data.location,
c->fs_key->point_sprite_mask)) {
c->inputs[loc * 4 + 0] = c->point_x;
c->inputs[loc * 4 + 1] = c->point_y;
} else {
......
......@@ -136,6 +136,7 @@ v3d_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
case PIPE_CAP_TGSI_TEXCOORD:
return 1;
case PIPE_CAP_TEXTURE_QUERY_LOD:
......
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