freedreno/a6xx: fix array pitch for layer-first layouts
Fixes: gl-3.2-layered-rendering-gl-layer-render gl-3.2-layered-rendering-gl-layer-render-clipped gl-3.2-layered-rendering-gl-layer-render-storage gl-3.2-layered-rendering-gl-layer-cube-map Would fix: amd_vertex_shader_layer-layered-2d-texture-render when GL_AMD_vertex_shader_layer is enabled. Closes: #3929Signed-off-by: Danylo Piliaiev <firstname.lastname@example.org> Part-of: <!7919>
This commit is part of merge request !7919. Comments created here will be created in the context of that merge request.
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