Commit d02d8ea8 authored by Marek Olšák's avatar Marek Olšák

mesa: add gl_constants::AllowMappedBuffersDuringExecution

for skipping mapped-buffer checking in every GL draw call
Reviewed-by: default avatarNicolai Hähnle <>
parent 50189379
......@@ -3908,6 +3908,9 @@ struct gl_constants
/** Used as an input for sha1 generation in the on-disk shader cache */
unsigned char *dri_config_options_sha1;
/** When drivers are OK with mapped buffers during draw and other calls. */
bool AllowMappedBuffersDuringExecution;
......@@ -463,6 +463,9 @@ void st_init_limits(struct pipe_screen *screen,
c->SparseBufferPageSize =
screen->get_param(screen, PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE);
c->AllowMappedBuffersDuringExecution =
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