tu: Implement fallback linear staging blit for CopyImage
Also, rewrite the format decision code so that we correctly decide when the linear fallback is needed, even if UBWC is disabled. As part of that, I also moved around some of the code to handle compressed formats to make sure that copying compressed formats with a linear staging blit works (this is now possible since we started allowing tiled compressed textures). Part-of: <!5007>
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