compiler: move glsl_interface_packing enum to shader_enums.h
This allows us to drop the duplicate gl_uniform_block_packing enum.
Reviewed-by:
Nicolai Hähnle <nicolai.haehnle@amd.com>
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This allows us to drop the duplicate gl_uniform_block_packing enum.
Reviewed-by:
Nicolai Hähnle <nicolai.haehnle@amd.com>