radeonsi/gfx10: enable Wave32 for vertex, geometry, and tessellation shaders
Acked-by:Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Reviewed-by:
Samuel Pitoiset <samuel.pitoiset@gmail.com>
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Acked-by:Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Reviewed-by:
Samuel Pitoiset <samuel.pitoiset@gmail.com>