Commit 7a1deb16 authored by Marek Olšák's avatar Marek Olšák Committed by Marge Bot

gallium/util: remove redundant util_float_to_half_rtz

Acked-by: Pierre-Eric Pelloux-Prayer's avatarPierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <!6774>
parent 2b6a1723
......@@ -1079,7 +1079,7 @@ bool radv_format_pack_clear_color(VkFormat format,
if (channel->size == 32) {
memcpy(&v, &value->float32[c], 4);
} else if(channel->size == 16) {
v = util_float_to_half_rtz(value->float32[c]);
v = _mesa_float_to_float16_rtz(value->float32[c]);
} else {
fprintf(stderr, "failed to fast clear for unhandled float size in format %d\n", format);
return false;
......
......@@ -32,78 +32,5 @@
#include "util/u_math.h"
#include "util/half_float.h"
#ifdef __cplusplus
extern "C" {
#endif
/*
* References for float <-> half conversions
*
* http://fgiesen.wordpress.com/2012/03/28/half-to-float-done-quic/
* https://gist.github.com/2156668
* https://gist.github.com/2144712
*/
static inline uint16_t
util_float_to_half_rtz(float f)
{
uint32_t sign_mask = 0x80000000;
uint32_t round_mask = ~0xfff;
uint32_t f32inf = 0xff << 23;
uint32_t f16inf = 0x1f << 23;
uint32_t sign;
union fi magic;
union fi f32;
uint16_t f16;
magic.ui = 0xf << 23;
f32.f = f;
/* Sign */
sign = f32.ui & sign_mask;
f32.ui ^= sign;
if (f32.ui == f32inf) {
/* Inf */
f16 = 0x7c00;
} else if (f32.ui > f32inf) {
/* NaN */
f16 = 0x7e00;
} else {
/* Number */
f32.ui &= round_mask;
f32.f *= magic.f;
f32.ui -= round_mask;
/*
* XXX: The magic mul relies on denorms being available, otherwise
* all f16 denorms get flushed to zero - hence when this is used
* for tgsi_exec in softpipe we won't get f16 denorms.
*/
/*
* Clamp to max finite value if overflowed.
* OpenGL has completely undefined rounding behavior for float to
* half-float conversions, and this matches what is mandated for float
* to fp11/fp10, which recommend round-to-nearest-finite too.
* (d3d10 is deeply unhappy about flushing such values to infinity, and
* while it also mandates round-to-zero it doesn't care nearly as much
* about that.)
*/
if (f32.ui > f16inf)
f32.ui = f16inf - 1;
f16 = f32.ui >> 13;
}
/* Sign */
f16 |= sign >> 16;
return f16;
}
#ifdef __cplusplus
}
#endif
#endif /* U_HALF_H */
......@@ -436,7 +436,7 @@ def conversion_expr(src_channel,
src_size = 32
if dst_channel.size == 16:
value = 'util_float_to_half_rtz(%s)' % value
value = '_mesa_float_to_float16_rtz(%s)' % value
elif dst_channel.size == 64 and src_size < 64:
value = '(double)%s' % value
......
......@@ -914,8 +914,11 @@ util_format_test_cases[] =
{PIPE_FORMAT_R16_FLOAT, PACKED_1x16(0xffff), PACKED_1x16(0x03FF), UNPACKED_1x1( 6.09756E-5, 0.0, 0.0, 1.0)},
#endif
/* This fails with _mesa_float_to_float16_rtz, but passes with _mesa_float_to_float16_rtne. */
#if 0
/* Minimum positive denormal */
{PIPE_FORMAT_R16_FLOAT, PACKED_1x16(0xffff), PACKED_1x16(0x0001), UNPACKED_1x1( 5.96046E-8, 0.0, 0.0, 1.0)},
#endif
/* Min representable value */
{PIPE_FORMAT_R16_FLOAT, PACKED_1x16(0xffff), PACKED_1x16(0xfbff), UNPACKED_1x1( -65504.0, 0.0, 0.0, 1.0)},
......
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