Commit 6a7c5257 authored by Kenneth Graunke's avatar Kenneth Graunke Committed by Dylan Baker

i965: Ignore anisotropic filtering in nearest mode.

This fixes both Europa Universalis IV and Stellaris rendering on i965.
This was tested on SKL.

This fix was discovered by Jakub Szuppe at Stream HPC
(https://streamhpc.com/).

bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96958
bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95530Signed-off-by: Kenneth Graunke's avatarKenneth Graunke <kenneth@whitecape.org>
Tested-by: Dylan Baker's avatarDylan Baker <dylan@pnwbakers.com>
Reviewed-by: Jason Ekstrand's avatarJason Ekstrand <jason@jlekstrand.net>
Cc: 17.1 <mesa-stable@lists.freedesktop.org>
parent b70d6a2d
......@@ -450,8 +450,10 @@ brw_update_sampler_state(struct brw_context *brw,
/* Enable anisotropic filtering if desired. */
unsigned max_anisotropy = BRW_ANISORATIO_2;
if (sampler->MaxAnisotropy > 1.0f) {
min_filter = BRW_MAPFILTER_ANISOTROPIC;
mag_filter = BRW_MAPFILTER_ANISOTROPIC;
if (min_filter == BRW_MAPFILTER_LINEAR)
min_filter = BRW_MAPFILTER_ANISOTROPIC;
if (mag_filter == BRW_MAPFILTER_LINEAR)
mag_filter = BRW_MAPFILTER_ANISOTROPIC;
if (sampler->MaxAnisotropy > 2.0f) {
max_anisotropy =
......
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