Commit 0c42b5f3 authored by Rob Clark's avatar Rob Clark 💬
Browse files

mesa: wire up InvalidateFramebuffer



And before someone actually starts implementing DiscardFramebuffer()
lets rework the interface to something that is actually usable.
Signed-off-by: Rob Clark's avatarRob Clark <robdclark@gmail.com>
Signed-off-by: Jonathan Marek's avatarJonathan Marek <jonathan@marek.ca>
Reviewed-by: default avatarIan Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emma Anholt's avatarEric Anholt <eric@anholt.net>
parent e6855666
......@@ -784,9 +784,8 @@ struct dd_function_table {
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
void (*DiscardFramebuffer)(struct gl_context *ctx,
GLenum target, GLsizei numAttachments,
const GLenum *attachments);
void (*DiscardFramebuffer)(struct gl_context *ctx, struct gl_framebuffer *fb,
struct gl_renderbuffer_attachment *att);
/**
* \name Functions for GL_ARB_sample_locations
......
......@@ -4641,6 +4641,59 @@ invalid_enum:
return;
}
static struct gl_renderbuffer_attachment *
get_fb_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
const GLenum attachment)
{
switch (attachment) {
case GL_COLOR:
return &fb->Attachment[BUFFER_BACK_LEFT];
case GL_COLOR_ATTACHMENT0:
case GL_COLOR_ATTACHMENT1:
case GL_COLOR_ATTACHMENT2:
case GL_COLOR_ATTACHMENT3:
case GL_COLOR_ATTACHMENT4:
case GL_COLOR_ATTACHMENT5:
case GL_COLOR_ATTACHMENT6:
case GL_COLOR_ATTACHMENT7:
case GL_COLOR_ATTACHMENT8:
case GL_COLOR_ATTACHMENT9:
case GL_COLOR_ATTACHMENT10:
case GL_COLOR_ATTACHMENT11:
case GL_COLOR_ATTACHMENT12:
case GL_COLOR_ATTACHMENT13:
case GL_COLOR_ATTACHMENT14:
case GL_COLOR_ATTACHMENT15:
return &fb->Attachment[BUFFER_COLOR0 + attachment - GL_COLOR_ATTACHMENT0];
case GL_DEPTH:
case GL_DEPTH_ATTACHMENT:
case GL_DEPTH_STENCIL_ATTACHMENT:
return &fb->Attachment[BUFFER_DEPTH];
case GL_STENCIL:
case GL_STENCIL_ATTACHMENT:
return &fb->Attachment[BUFFER_STENCIL];
default:
return NULL;
}
}
static void
discard_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
GLsizei numAttachments, const GLenum *attachments)
{
if (!ctx->Driver.DiscardFramebuffer)
return;
for (int i = 0; i < numAttachments; i++) {
struct gl_renderbuffer_attachment *att =
get_fb_attachment(ctx, fb, attachments[i]);
if (!att)
continue;
ctx->Driver.DiscardFramebuffer(ctx, fb, att);
}
}
void GLAPIENTRY
_mesa_InvalidateSubFramebuffer_no_error(GLenum target, GLsizei numAttachments,
......@@ -4701,12 +4754,18 @@ _mesa_InvalidateNamedFramebufferSubData(GLuint framebuffer,
"glInvalidateNamedFramebufferSubData");
}
void GLAPIENTRY
_mesa_InvalidateFramebuffer_no_error(GLenum target, GLsizei numAttachments,
const GLenum *attachments)
{
/* no-op */
struct gl_framebuffer *fb;
GET_CURRENT_CONTEXT(ctx);
fb = get_framebuffer_target(ctx, target);
if (!fb)
return;
discard_framebuffer(ctx, fb, numAttachments, attachments);
}
......@@ -4742,6 +4801,8 @@ _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
ctx->Const.MaxViewportWidth,
ctx->Const.MaxViewportHeight,
"glInvalidateFramebuffer");
discard_framebuffer(ctx, fb, numAttachments, attachments);
}
......@@ -4828,8 +4889,7 @@ _mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments,
}
}
if (ctx->Driver.DiscardFramebuffer)
ctx->Driver.DiscardFramebuffer(ctx, target, numAttachments, attachments);
discard_framebuffer(ctx, fb, numAttachments, attachments);
return;
......
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