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Marek Olšák authored
Now we can assume that shader->selector is always set. This will simplify some code. Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
fd92e65f
Now we can assume that shader->selector is always set. This will simplify some code. Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>