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Jesse Natalie authored
I'd like to support EGL on Windows, using the same architecture as Linux. On Linux, libgallium_dri.so is a "megadriver," containing the Mesa Gallium state tracker, plus the actual driver implementations. Now, on Windows, libgallium_wgl.dll is a proper OpenGL ICD, and OpenGL32.dll is just a stub DLL which implements the wgl* APIs in terms of that ICD. This is the more "architecturally clean" way to share the state tracker between EGL and WGL. Reviewed By: Bill Kristiansen <billkris@microsoft.com> Reviewed-by: Charmaine Lee <>charmainel@vmware.com> Part-of: <!12677>
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