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Iago Toral authored
We were always using baseArrayLayer from the image subresource, but for 3D images we should use the Z offset of the region. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <!7809>
b3f212c5
We were always using baseArrayLayer from the image subresource, but for 3D images we should use the Z offset of the region. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <!7809>